Tecnología táctil y sensores

Nuevas oportunidades

Más allá de los aspectos básicos de las aplicaciones de codificación para pantallas táctiles y sensores, ahora tiene el desafío de aprender nuevos modelos de uso. Permítanos ayudarle a crear experiencias eficaces de pantalla táctil y sensor.

 

 

Developing Immersive Apps For A New Breed Of All-In-One Computer

By Raghvendra Maloo Introduction Over the years, All-in-One (AIO) computers have become a mainstay in both home and office delivering processing power and big-screen graphics capabilities along with sleek styling that saves on space. With Microsoft’s introduction of Windows* 8, AIOs have been más...

Squares – 10-point Touch Sample

Download Squares Game Executable Download Sample Code Squares is a 4-player game where players face off against each other to eliminate all the squares of their designated color as fast as possible. Everyone is timed, so players know who eliminated all their square first. Sounds easy, but you’re más...

No-Compromise Gaming on the Go

Download Document Tablet Optimization and Touch Implementation on Codemasters’ GRID Autosport* by Michael Coppock and Leigh Davies   Mobile gaming is big business. Estimates show high single-digit growth of mobile gaming through 2016. However with power-conserving tablets and Ultrabook™ devices más...

The Intel® Core™ M Processor

Abstract Intel is introducing the first of the 5th generation processors (code named Broadwell) with the launch of three SKUs in the Intel® Core™ M Processor family. This article, aimed at developers, will provide a glimpse into this 64-bit, multi-core SOC processor, and gives an overview of the más...

Trine* 2: Adapting to Multiple Input Methods on Intel®-powered 2 in 1s

Download PDF Abstract Trine* 2 from Frozenbyte, Inc. struggled with optimal playability on Intel® processor-based touchscreens and 2 in 1s running Windows* 8. Supporting varied play styles and local multiplayer required input flexibility. Adding touch support allowed mobile play, but it was only más...

SensiGator Charts New Course for Bing* Maps on Windows* 8 Tablets

Agregado 29/07/14

Download PDF By Geoff Arnold Tilting tablets have replaced spinning globes as a way to learn geography. SensiGator, the Education category winner of the Intel® App Innovation Contest (AIC 2013), is designed in part to expand the imagination of students learning basic geography. Built for the más...

Developing 3D Games for Windows* 8 with C++ and Microsoft DirectX*

Agregado 24/07/14

Download PDF By Bruno Sonnino Game development is a perennial hot topic: everybody loves to play games, and they are the top sellers on every list. But when you talk about developing a good game, performance is always a requirement. No one likes to play a game that lags or has glitches, even on más...

Developing for Multi-User All-In-One Systems and Tablets

Designing a Multi-User Touch Interface for Windows*   Download PDF Introduction Introduced in the mid-1990s, All-In-One (AIO) computing devices have been around for many years. They were designed to cut down on the “workspace clutter” of desktop systems with all their discrete components ( más...

Legend of Xuan Yuan Case Study: Get the best gameplay with 2 in 1 state, touch, and accelerometer

Download PDF Abstract Tencent wanted to give gamers the best experience on Intel® Ultrabook™ and 2 in 1 systems. Legend of Xuan Yuan was already a successful game, but these systems provided Tencent with a new opportunity. Many systems currently provide 2 in 1 usage, meaning they can be handled más...

Implementing Gesture Sequences in Unity* 3D with TouchScript

Agregado 23/06/14

Download PDF By Lynn Thompson When configuring touch targets to control other elements of a scene, it’s important to minimize the screen space that the controlling elements occupy. In this way, you can devote more of the Ultrabook™ device’s viewable screen area to displaying visual action and más...