Didacticiels

Usando o App Starter e o App Framework para criar uma aplicação móvel

Neste artigo iremos mostrar como criar uma aplicação móvel usando o App Starter e o App Framework dentro do Intel XDK. O App Starter é uma ferramenta excelente para aplicações simples com múltiplas páginas, contendo um rodapé que facilita a navegação entre elas. A ideia deste tutorial é mostrar como um desenvolvedor iniciante pode desenvolver uma app com o Intel XDK mesmo sem ter familiaridade com HTML, CSS ou JavaScript. Nós faremos uma aplicação bem simples, que possui uma página de entrada, uma página "sobre", uma lista de conteúdo e páginas com recursos.
  • Développeurs
  • HTML5
  • HTML5
  • Intel® XDK
  • App Framework
  • Using the App Starter and the App Framework to Create a Mobile Application

    In this article we cover how to make a mobile application using the App Starter and App Framework. App Starter is great for multi-page simple applications that have a few pages of content and a footer at the bottom to quickly navigate between the pages. The idea behind this tutorial is to show how a beginner can make an application using the Intel XDK even if they are not familiar with HTML, CSS, or JavaScript. We’ll make a very simple application that provides a landing page, about page, a list of content, and a resources page.
  • Développeurs
  • HTML5
  • HTML5
  • Intel® XDK
  • App Framework
  • Student Hackathon in a Box

     

    These events can show non-coders new potential, teach effective software development practices, help students acquire specific technology and interpersonal skills, and bridge the gap between academia and the real world.  In school, you learn and then apply; in the real world, you have to apply without learning.  These events help participants “learn how to learn,” learning through application.

    Taking Advantage of Intel® Graphics with OpenCL

    Please join Ben Ashbaugh, Sr. Graphics Complier Engineer at Intel, for a technical presentation on the programmability features of Intel Iris Graphics and OpenCL.

    In this technical webinar we’ll dive into the programmable architecture of Intel Graphics and the design of the OpenCL compiler. You’ll learn how to write effective code that works well with the Intel Graphics Compiler, runs well on the driver, and ultimately will produce great results for you and your application.

  • Développeurs
  • OpenCL™ Code Builder
  • Intel® SDK pour applications OpenCL™
  • Intel® VTune™ Amplifier
  • OpenCL*
  • Graphiques
  • Компиляция Cocos2D-HTML5 JSBinding для устройств Android с архитектурой X86

    Это техническое руководство по сборке Cocos2D-HTML5 JSBinding для устройств Android с архитектурой x86. Cocos2D-HTML5 — это платформа веб-игр с открытым исходным кодом, распространяемая по лицензии Массачусетского технологического института. Это версия проекта Cocos2d-x на HTML5. Цель разработки Cocos2d-html5 — обеспечить кроссплатформенную совместимость Cocos2d между браузерами и встроенными приложениями. Используя платформу Cocos2d-html5, можно разрабатывать игры на Javascript с помощью API, полностью совместимого с Cocos2d-iPhone.

  • Développeurs
  • Développeurs Intel AppUp®
  • Partenaires
  • Étudiants
  • Android*
  • Android*
  • HTML5
  • HTML5
  • Java*
  • Intermédiaire
  • Processeurs Intel® Atom™
  • Learn How to Create Mobile Game App for Android on Intel IA Using Project Anarchy ( Youtube Video Series)

    Here is a list of video's with Youtube links below:

    Project Anarchy Animation Studio - Part 1

    Overview Demonstrates the different components that are required for animating a player character in a typical action adventure game.

    Project Anarchy Animation Studio Part 2

    Quality Adds extra details to animation transitioning, shows:- Animation mirroring- Adding timing rules to states and transitions

    S’abonner à Didacticiels