Case Study

¿Codificando Android* App Juego con el fin de apoyar Intel x86? He aquí algunos ejemplos!

Con cada vez más smartphones equipados con Intel Inside disponibles en todo el mundo y el sistema de imagen Intel Android (Ginger Bread, ICS y Jelly Bean 4.1 y 4.2) formando parte del SDK Google Android, es hora de asegurarte que tu aplicación pueda correr tanto en dispositivos ARM y Android x86. ¿Tienes una idea para un juego para Android increíble? ¿Quieres desarrollar una app de juego para dispositivos basados en Intel® Architecture (IA) o adaptar tus aplicaciones existentes con códigos nativos para que soporten Intel x86?

  • Développeurs
  • Partenaires
  • Professeurs
  • Étudiants
  • Android*
  • Android*
  • The switch() statement isn't really evil, right?

    In my current position, I work to optimize and parallelize codes that deal with genomic data, e.g., DNA, RNA, proteins, etc. To be universally available, many of the input files holding DNA samples (called reads) are text files full of the characters 'A', 'C', 'G', and 'T'.

    Enabling Great User Experiences with User-Centered Design

    Download as PDF

    User-centered design supports great user experiences by focusing on who an application’s end customers are, how and where they use the software, and their goals with it. Software innovation around platform capabilities of the target device can play an integral role by making interactions more intuitive, individualized, and convenient.

  • Développeurs
  • Expérience utilisateur
  • Paixão de torcedor se transforma no APP BRASILEIRÃO 2013! Conheça mais sobre esse aplicativo inovador otimizado para tecnologias Intel.

    Existe um consenso geral que todo brasileiro é apaixonado por futebol e que a torcida é a grande responsável pelo sucesso de seu time.
    Foi pensando nisso que a Petrobrás saiu na frente e lançou um aplicativo focado no Campeonato Brasileiro 2013 que utiliza os recursos mais modernos da plataforma Windows 8.

    Developing applications using Intel® Perceptual Computing Technology

    By Shwetha Doss, Sr. Application Engineer, Intel Corporation
    Chethan Raj, Developer, CodeCraft Technologies/Focus Medica

    Abstract

    Perceptual computing is reshaping the way we interact with our devices, making it more natural, intuitive, and immersive. Devices will be able to perceive our actions through hand gestures, finger articulation, speech recognition, face tracking, augmented reality, and more. To support perceptual computing, Intel introduced the Intel® Perceptual Computing SDK, a library for pattern detection and recognition algorithms.

  • Développeurs
  • Microsoft Windows* 8
  • Windows*
  • C#
  • Intel(R) Perceptual computing SDK
  • Informatique perceptuelle
  • Outils de développement
  • Soins de santé
  • Interfaces tactiles
  • Expérience et conception utilisateur
  • “Why should I update GCC x86 compiler?” or “GCC compiler performance on Intel® Atom™ from version to version”

          I’ll try to figure out what is new for Intel® Atom™ architecture in new versions of GCC and how this affects performance and code size on the well-known EEMBC® CoreMark®  benchmark: www.coremark.org

          The chart below shows CoreMark performance results for base and peak option sets on various GCC versions relative to GCC 4.4.6 base performance (higher is better):

          

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