I'm wondering how TBB relates to the new concurrency featuresof C++ 11.
Can they be freely mixed and matched without problems or would it be better to stick to one or the other troughout? Is the TBB implementation of
obsolete now and should preferably be replaced with the standard counterpart? Is it a good idea to use the TBB scalable allocator even if the rest of TBB isn't used? Etcetera.
So how does TBB fit in with C++ 11? Are there some general guidelines?