I just recently started working with the Havok SDKs and content tools and I am stuck; I have a rigged character is Autodesk Maya and I wish to replace HavokGirl in the CharacterController demo (Animation->Api->MotionExtraction->CharacterController) with him. Problem is that I do not know exactly how to proceed. HavokGirl has a bunch of .hkx files associated with her but from the Maya export tutorials, I only get a huge .hkt file. I am not exaclty sure on how to proceed with that in order to achieve what I am aiming for.
Any input will be really appreciated.