applications that are started through Intel GPA Monitor (2014 R2) seem to crash when capturing a frame when it has a draw call that writes to a unordered access view (UAV) of a structured buffer (DirectX 11). Draw calls that only read from these buffers seem to not crash. Tested by capturing a Frame from the exact same scene without the Pass that renders to the structured buffer.
It crashes with an Access Violation in Managed Code as it detects a Memory Corruption. (The application is written in C++, but has one Manged C++ Project for UI purposes).
Are RWStructuredBuffer supported by Intel GPA?
System: Windows 7 64-bit / 32 GB RAM / Core i7 3770K / AMD 290X / Visual Studio 2012