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Article

Codebeispiele für die Erkennung von System-GPU, Batteriebetrieb und Windows* 8 Bildschirmtastatur in Unity*

Download the Intel® Toolkit from the Unity* Asset Store for code samples to help you display Windows native mode touch and touch feedback visuals, use the on-screen keyboard in Windows* 8 with Unity*, and find the device's current battery mode and its GPU type.
Écrit par ALEXEY K. (Intel) Dernière mise à jour le 01/09/2015 - 07:46
Article

Esempi di codice per rilevazione di GPU di sistema, Modalità batteria e tastiera a schermo di Windows* 8 in Unity*

Download the Intel® Toolkit from the Unity* Asset Store for code samples to help you display Windows native mode touch and touch feedback visuals, use the on-screen keyboard in Windows* 8 with Unity*, and find the device's current battery mode and its GPU type.
Écrit par ALEXEY K. (Intel) Dernière mise à jour le 01/09/2015 - 07:41
Blog post

Cross-OS Mobilanwendungen mit Intel® INDE erstellen

Wenn Sie beginnen möchten und Cross-OS Mobilanwendungen mit Videoverarbeitung, Transcode, Spezieleffekten, usw., Funktionen in Ihren Anwendungen erstellen möchten, ist der beste Platz zum Beg

Écrit par ALEXEY K. (Intel) Dernière mise à jour le 01/09/2015 - 07:31
Blog post

Realizzazione di applicazioni mobile multisistema con Intel® INDE

Se si desidera conoscere come iniziare a realizzare applicazioni mobili su diversi sistemi operativi con elaborazione video, transcodifica, effetti speciali ecc.

Écrit par ALEXEY K. (Intel) Dernière mise à jour le 01/09/2015 - 07:17
Article

Aggiunta del supporto x86 alle app Android* tramite Unity* Game Engine

The Unity gaming engine now supports x86 on Android, here is how you add support to your games and applications.
Écrit par ALEXEY K. (Intel) Dernière mise à jour le 01/09/2015 - 05:45
Article

Adding x86 Support to Android* Apps Using the Unity* Game Engine

The Unity gaming engine now supports x86 on Android, here is how you add support to your games and applications.
Écrit par ALEXEY K. (Intel) Dernière mise à jour le 01/09/2015 - 05:42
Article

Разработка игр с помощью Unity* и камеры Intel® RealSense™

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Écrit par ALEXEY K. (Intel) Dernière mise à jour le 24/08/2015 - 10:19
Article

Unity* 和英特尔® 实感™ 摄像头助力游戏开发

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Écrit par Gregor Biswanger Dernière mise à jour le 24/08/2015 - 10:18
Article

Задняя камера Intel® RealSense™ R200

An introduction to the Intel® RealSense™ Camera R200, a world facing camera capable of 3D scanning, Scene Perception, and Enhanced Photography among other features.
Écrit par ALEXEY K. (Intel) Dernière mise à jour le 24/08/2015 - 10:13
Article

Presentamos la cámara Intel® RealSense™ R200 (de cara al mundo)

An introduction to the Intel® RealSense™ Camera R200, a world facing camera capable of 3D scanning, Scene Perception, and Enhanced Photography among other features.
Écrit par Dernière mise à jour le 24/08/2015 - 10:12
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