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Intel® INDE provides a comprehensive toolset for developing applications targeting both CPU and GPUs, enriching the development experience of a game or media developer.
The last decade has seen tremendous advances in the field of computer graphics. This article presents an overview of common graphics pipeline bottlenecks and explains how recent advances in DirectX and graphics hardware are helping to overcome them.
Today any review of a new processor whether it’s used in a desktop computer, a laptop, a tablet or a phone will contain lots of information about how efficient it is and the new technologies that have been used to achieve this performance. Operating system developers spend large amounts of time optimizing improve efficiency and extend battery life, but what can be done by someone who is designing...
Graphics Performance Analyzers Release 2015 R1 includes the latest toolset featuring support for DirectX* 9, 10, 10.1, and 11.0/11.1/11.2 workloads on Windows* and OpenGL* ES 1.X/2.X/3.0/3.1 workloads on Android.
Graphics Performance Analyzers are the premier tools for optimizing games on Microsoft Windows* OS. Graphics Performance Analyzers also support the analysis of games on Intel phones and tablets running the Google* Android*. This article describes the different platforms for the product, and how to download the product.
Pour de plus amples informations sur les optimisations de compilation, consultez notre Avertissement concernant les optimisations.