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23 résultats correspondants
Blog post

Pixel Rift wins Developer Showcase at Buzz Workshop in London

Pixel Rift wins Developer Showcase at Buzz Workshop in London
Écrit par Paul Lindberg (Intel) Dernière mise à jour le 09/12/2014 - 09:29
Blog post

Intel® Software Innovators at GDC 2015

The world’s largest game developer conference is next week, March 2-6, at Moscone Center in San Francisco.

Écrit par Wendy Boswell (Intel) Dernière mise à jour le 25/02/2015 - 15:13
Video

Design Thinking for Game Developers - Intel Game Changer Camp 2015

What is design thinking, how does it work, and what does it mean for game developers?

Écrit par admin Dernière mise à jour le 26/02/2015 - 20:40
Video

Panel: The Ideation Process for Game Developers - Intel Game Changer Camp 2015

Starting from the premise that ideation means putting ideas into valuable action, game industry experts discuss the ideation process - their approaches, processes, and inspiration for coming up wit

Écrit par admin Dernière mise à jour le 26/02/2015 - 21:08
Video

Panel: Design for Game Developers - Intel Game Changer Camp 2015

How do you take ideas and turn them into more? What does the design process look like for game developers? Do you need a Game Design Document?

Écrit par admin Dernière mise à jour le 26/02/2015 - 21:14
Video

Panel: The Build Process for Game Developers - Intel Game Changer Camp 2015

Once you've got your ideas and your designs, how do you put it all together into a game?

Écrit par admin Dernière mise à jour le 26/02/2015 - 21:18
Blog post

Video Interviews - Intel® Software Innovators at GDC 2015

GDC (Game Developers Conference) happened March 2-6, at Moscone Center in San Francisco.

Écrit par Wendy Boswell (Intel) Dernière mise à jour le 17/03/2015 - 14:06
Blog post

Interview with Intel® Software Innovator Peach Pellen

Écrit par Wendy Boswell (Intel) Dernière mise à jour le 10/04/2015 - 10:33
Article

Fluid Simulation for Video Games (part 11)

By Dr. Michael J. Gourlay Download Article and Source Code
Écrit par Dr. Michael J. Gourlay Dernière mise à jour le 06/09/2013 - 18:26
Blog post

Multithreading Perceptual Computing Applications in Unity3d

by Steff Kelsey, Sr Software Developer @ Infrared5

Écrit par Infrared5 Dernière mise à jour le 06/09/2013 - 18:26
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