Using games to teach parallelism to undergraduate students

Hello world! I am an Engineer in the Visual Computing Software Enabling (VCSE) at Intel, working with game companies to optimize their games for Intel platforms. VCSE also publishes graphics samples as a part of our outreach to game developers. One of the samples, Ticker Tape, was modified to make it suitable for teaching parallelism topics to undergraduate students.

S’abonner à IEEE/TCPP