collision avoidance

Reciprocal Collision Avoidance and Navigation for Video Games

Collision avoidance and navigation among virtual agents is an important component of modern video games. Recent developments in commodity hardware are allowing large numbers of virtual agents to be incorporated into game levels in increasing numbers
  • Développeurs
  • Développement de jeu
  • Intel® Threading Building Blocks
  • Intel® VTune™ Amplifier
  • navigation
  • collision avoidance
  • OpenMP*
  • Développement de jeu
  • Graphiques
  • S’abonner à collision avoidance