INDE

使用多操作系统引擎创建您的第一款Andorid* 应用和 Apple* Mac* OS X* 上的iOS*应用

This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario, check our getting started guide with Multi-OS Engine (remote build). In this tutorial, I will show you how to create a simple Hello World application for Android and iOS with code-sharing between the two applications. In a real-world scenario, most of your application logic will be shared.
  • Développeurs
  • Professeurs
  • Étudiants
  • Android*
  • Apple iOS*
  • Apple OS X*
  • Android*
  • Développement de jeu
  • HTML5
  • Java*
  • Débutant
  • Intel® INDE
  • Intel® XDK
  • multi-os engine
  • INDE
  • osx
  • Android
  • DeveloperTools
  • software
  • coding
  • IntelINDE
  • cross-platform
  • Enseignement
  • Outils de développement
  • Développement de jeu
  • Ускорение разработки приложений мультимедиа с помощью Visual Coding Framework

    Intel® Corporation has just introduced a new revolutionary Intel® INDE beta feature Called Visual Coding Framework (VCF). VCF empowers developers with a high productivity and performance option for creation of visual computing centric applications via a drag and drop graph framework. This graph framework exposes simple but powerful access to many media capabilities using a range of end to end functional components. VCF features a visual design paradigm using flow graphs and delivers a runtime and SDK which supports execution on both GPU and CPU. Developers can design and prototype fully functional Android* or Windows* (or both) media workloads using the VCF Designer user interface.

    Costruzione della vostra prima app per Android* e iOS* su Apple* Mac* OS X* tramite Multi-OS Engine

    This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario, check our getting started guide with Multi-OS Engine (remote build). In this tutorial, I will show you how to create a simple Hello World application for Android and iOS with code-sharing between the two applications. In a real-world scenario, most of your application logic will be shared.
  • Développeurs
  • Professeurs
  • Étudiants
  • Android*
  • Apple iOS*
  • Apple OS X*
  • Android*
  • Développement de jeu
  • HTML5
  • Java*
  • Débutant
  • Intel® INDE
  • Intel® XDK
  • multi-os engine
  • INDE
  • osx
  • Android
  • DeveloperTools
  • software
  • coding
  • IntelINDE
  • cross-platform
  • Enseignement
  • Outils de développement
  • Développement de jeu
  • S’abonner à INDE