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Quick Installation Guide for Media SDK on Windows with Intel® INDE

Intel® INDE provides a comprehensive toolset for developing Media applications targeting both CPU and GPUs, enriching the development experience of a game or media developer. Yet, if you got used to work with the legacy Intel® Media SDK or if you just want to get started using those tools quickly, you can follow these steps and install only the Media SDK components of Intel® INDE.

Go to the Intel® INDE Web page, select the edition you want to download and hit Download link:

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  • The Path from Intel® Perceptual Computing SDK to Intel® RealSense™ SDK in Unity

    While there isn't a direct path to migrate your Intel Perceptual Computing application to RealSense, the good news is that if your application has a good Natural User Interface design, the conversion process should be straightforward. Chris Skaggs talks about his experience, and demonstrates the RealSense SDK's easy-to-use interface with a simple Unity and RealSense code example.
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  • RealSense Unity Toolkt and Unity 5. Unity 5 needs 64 bit DLLs

    While experimenting with RealSense and Unity 5 the other day, I discovered that I was getting the following error.

    Failed to load 'Assets/Plugins/libpxccpp2c.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64),but was IMAGE_FILE_MACHINE_I386.....

    What this means is that the libpxccpp2c.dll getting distributed by the RealSense Unity Toolkit is the 32 bit version of the DLL.  There is a very simple fix which is to simply copy the 64bit version and replace the 32 bit version of the DLL into Assets/Plugins.

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