The Render Tree in Autodesk* Softimage* allows you to create dynamic property assignments by connecting shader nodes, and then bundle them into presets and shader compounds via this visual interface. This article describes how to do this.
Adobe Flash* is used in numerous applications, from online streaming of video and audio to creating sophisticated Web site and gaming experiences for netbooks and PCs. This article shows how to integrate 3D image sequences into your animated projects.
This article shows Flash game developers how to manipulate animated sprites for use in Flash* games. Flash was recently updated to make it more efficient for mobile devices and netbooks. This article uses a sprite to create a simple platform game engine.
This article covers the numerous reasons why artists & developers would use an image or image sequence as opposed to vector art as it relates to Flash games and virtual world development.