Hi, I published an app to the Google Play store using Construct 2 and Intel XDK. I recently wanted to update the app and when trying to test on my device, it won't let me install the latest build (Crosswalk for Android). I tried clearing my cache, uninstalling the game, a previous build, another device and then finally tried a completely different apk. Any idea what might be wrong? I am using AdMob which was part of the problem I had before, but I even tried completely deleting AdMob from my game and I still can't install it.
Intel(R) System Studio Developer Story: How to configure, build, debug and optimize key parts of your mobile software stack for Android*
1. Set-up and configure a development environment.
(1) The target HW environment
In this article, a Minnow board MAX is used for a HW platform. The MinnowBoard is an Intel® Atom™ processor based board which introduces Intel® Architecture to the small and low cost embedded market for the developer and maker community. It has exceptional performance, flexibility, openness and standards.
Dear Intel engineers. On behalf of the Russian language, Indonesian communities ask you to put utilities for signing your phone is on the processor Z2580. Just for the next generation after 2580, you have posted engineering tools, and for the old no. Thank U.
while testing my app on the Atom Z3745, the screen suddenly got rotated right by a few hundred pixels. The pixels shifted out on the right side were displayed on the left side, but one pixel line lower.
This screen rotation problem was not related to my app, it persisted on the Android desktop after exiting my app.
The solution was to press the on/off button twice, then the desktop was OK again.
Since this shift could be an issue in the graphics driver, I'm reporting it here.
The problem appeared randomly twice this evening.
I tested my app on Android 4.4 with Intel(R) HD Graphics for BayTrail , OpenGL ES-CM 1.1, and unfortunately no textures were shown at all.
I now tracked down the problem: Even though the Intel BayTrail driver reports to support the extension GL_EXT_texture_format_BGRA8888, using glTexImage2D with format GL_BGRA seems to create a mess, so that no more textures are displayed at all. All is fine if GL_RGBA is used instead.
Test system was an Asus Transformer Pad TF103C.
Today i entered on my google play dev acc and i saw that i have an error , (i made a simple game using intel XDK and upload it on google play)
Before I show you the error plz consider that I'm an amateur
So the Problem is like this:
Google Play has added Multiple APK support for x86 CPU architecture. This feature allows you to publish different APKs for your application that are each targeted to x86 CPU architecture. The APK is a complete and independent version of your application, but it shares the same application listing on Google Play and must share the same package name and be signed with the same release key. This feature is useful for cases in which your application cannot reach all desired devices with a single APK such as an App developed using Androind NDK.
For people having install issues with HAXM - specifically this issue: "Failed to configure driver: unknown error. Failed to open driver".
I discovered that the issue is the digital signed catalog for the 64bit driver is named wrong in the install.
It is named IntelHaxm_x64.cat in the inf file for the driver: CatalogFile.ntamd64=IntelHaxm_x64.cat
but the file that is in the folder is named intelhaxm_x86.cat - this is the name for the 32bit OS driver.
So this is what I did to fix it.
随着越来越多的设备连接到云/互联网，出现了各种不同的源（包括智能手机、平板电脑和物联网设备）生成数据。 存储需求逐年攀升。 英特尔® 至强™ 处理器产品家族和英特尔® 智能存储库（英特尔® ISA-L）的结合为可发人员提供了安全、快速处理数据，甚至降低存储空间需求的工具。
在中国，英特尔与奇虎 360 科技有限公司合作将英特尔 ISA-L 集成至其存储解决方案。 这使得其性能提升了 10 倍，存储空间需求降低了 2/3。 阅读案例研究。
英特尔® ISA-L 可帮助加速和优化任何设备（从小型的办公 NAS 设备到企业级存储系统）上基于英特尔® 架构 (IA) 的存储。 本库中提供的函数可在存储可恢复性、数据完整性、数据安全性提供帮助，并可加速数据压缩机制。 本文从较高的层面对英特尔 ISA-L 的函数进行了概述。
英特尔 ISA-L 在存储应用中使用了以下函数：