Unity

Longbow*: la arquería virtual pone a prueba el control por gestos

Jason Allen, creator of the archery-based game Longbow*, saw Intel® RealSense™ technology as a perfect opportunity to use hand and gesture tracking for the action of aiming and firing arrows. This article describes how he made it work.
  • Développeurs
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Développement de jeu
  • Windows*
  • Unity
  • Débutant
  • Intermédiaire
  • Technologie Intel® RealSense™
  • Intel RealSense 3D Camera
  • IntelRealSense SDK
  • gesture
  • Hand tracking
  • unity
  • ux
  • Expérience et conception utilisateur
  • 2015 Intel® Level Up Game Dev Contest – And the Winners Are:

    The Intel® Level Up contest winners amaze and inspire us every year, and this year’s winners have done it again! Computer game genres are heavily blurred as the winning entries also include a 2D point-and-click horror adventure, a shooter/musical/puzzle mix, and not one but two shooter/tower defense games. Winners include entries from Canada, Russia, Poland, Singapore, Australia, and the United States. Game devs submitted their not-yet-for-sale (on PC or Linux) playable proofs-of-concept, alphas, betas, and unreleased demos for a chance to win cash prizes and ultimately be published on Steam*. So here are the champions!

    Presentamos la cámara Intel® RealSense™ R200 (de cara al mundo)

    An introduction to the Intel® RealSense™ Camera R200, a world facing camera capable of 3D scanning, Scene Perception, and Enhanced Photography among other features.
  • Développeurs
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Technologie Intel® RealSense™
  • C#
  • C/C++
  • Java*
  • Unity
  • Technologie Intel® RealSense™
  • R200
  • DS4
  • RealSense
  • 3d
  • photo
  • Photography
  • scene
  • Segmentation
  • scan
  • Creación de aplicaciones que funcionen en diferentes sistemas operativos para dispositivos móviles con Intel® INDE

    Para comenzar a crear aplicaciones que funcionen en diferentes sistemas operativos con funcionalidades de procesamiento de video, transcodificación y efectos especiales, lo mejor es Media for Mobile, que forma parte del paquete INDE. ¿Por qué?

    Игра Beatbuddy от инди-разработчика движется вперед с новыми технологиями

    Введение

    Каким образом небольшая компания-разработчик игр остается на гребне волны и расширяет свой рынок? Давайте взглянем на инди-разработчика, компанию Threaks, выигравшую множество наград и создавшую BeatBuddy. Беседа с CEO студии, Вольфом Лэнгом, раскроет секреты их непростого пути в мир разработки игр.

    От студенческого до инди-проекта

  • Développeurs
  • Partenaires
  • Étudiants
  • Android*
  • Apple iOS*
  • Microsoft Windows* 8.x
  • Android*
  • Développement de jeu
  • Windows*
  • Unity
  • Beatbuddy
  • Threaks
  • th3aks
  • 2-in-1
  • unity
  • slate
  • indy
  • Développement de jeu
  • Portage
  • Interfaces tactiles
  • Expérience et conception utilisateur
  • Intel® RealSense™ Hands On Labs Highlights

    Intel® RealSense™ technology takes perceptual computing to the next level by understanding sensory input and movement-supported platforms. The revolutionary RealSense™ Camera lets you interact with your device more like you interact with people—with natural movements using depth-sensing technology so your PC sees more like you do. (22 Tracking points per Hand) You can use the added dimension to scan 3D objects, control your PC with gestures, or create a more lifelike video chat environment. Reinvented video chat lets you customize your background, and share content with friends as if you're in the same room together. In order to help local developers discover the RealSense Technology and guide them through the first steps to start a Project, We organized a series of RealSense Hands On Labs Events executed in different countries:

    Virtual Archers Put Gesture to the Test with Longbow*

    Jason Allen, creator of the archery-based game Longbow*, saw Intel® RealSense™ technology as a perfect opportunity to use hand and gesture tracking for the action of aiming and firing arrows. This article describes how he made it work.
  • Développeurs
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Développement de jeu
  • Windows*
  • Unity
  • Débutant
  • Intermédiaire
  • Technologie Intel® RealSense™
  • Intel RealSense 3D Camera
  • IntelRealSense SDK
  • gesture
  • Hand tracking
  • unity
  • ux
  • Expérience et conception utilisateur
  • Controlador en primera persona de Unity* 3D accionado por la tecnología Intel® RealSense™

    In this first article of a three-part series, I use the hand tracking algorithm in the Intel® RealSense™ Software Development Kit (SDK) to control the position and LookAt of a Unity* 3D first-person controller (FPC).
  • Développeurs
  • Microsoft Windows* 8.x
  • Technologie Intel® RealSense™
  • Unity
  • Intermédiaire
  • SDK Intel® RealSense™
  • Technologie Intel® RealSense™
  • Intel RealSense
  • Gesture tracking
  • Unity 3D
  • first person controller
  • unity
  • S’abonner à Unity