Capteurs

Building a 2-in-1 Aware Application Using Intel® Technology Access RESTful APIs

Intel Confidential

 

Introduction

Intel® Technology Access (Intel TA) allows application developers to access platform technologies using web services. Through the use of APIs, Internet, and embedded technologies it is possible to significantly improve the user experience. In this article, we use Intel TA RESTful APIs to create a 2-in-1-aware paint application in C#/XAML which shows the capabilities of sensing the device mode to adapt the GUI based on the users' needs.

  • Développeurs
  • .NET*
  • C#
  • Intermédiaire
  • IU de style Microsoft Windows* 8
  • Capteurs
  • 8 Steps to Add Intel RealSense Unity Toolkit to your Project

    This guide will help you import the Intel® RealSense™ Unity* Toolkit from the Intel RealSense SDK to allow easy integration of RealSense technology into your projects. This guide assumes you have installed a supported version of Unity and the latest version of the Intel RealSense SDK.

    8 Steps to Add Intel RealSense Unity Toolkit to your Project

    This guide will help you import the Intel® RealSense™ Unity* Toolkit from the Intel RealSense SDK to allow easy integration of RealSense technology into your projects. This guide assumes you have installed a supported version of Unity and the latest version of the Intel RealSense SDK. Once you've imnported the toolkit into your environment, check out the next blog in this series, "12 Steps to Apply RealSense technology to your Unity Project".

    Orlando Game Jam Featuring Intel® RealSense™ Technology

    For the past ten years, the Science Center in my home town of Orlando has hosted a gaming event called Otronicon which brings together all forms of interactive media developed in the greater Central Florida area. It has become a place for local developers and enthusiasts alike to congregate and show off new ideas as well as get inspired by the technology and applications that are being worked on. For the first time last year the event hosted a game jam, focusing on making a game for the then fresh tech, the Oculus Rift.

    S’abonner à Capteurs