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Ultrabook™ development – the fun side!

While I’ve done my fair share of programming in the past, I have yet to do any for the Ultrabook™, but I am intrigued to restart with the wealth of features (particularly utilising the available sensors) now on this platform Of course, the Intel Developer Zone (software.intel.com) has a wealth of resources to help a budding coder develop an application for any Intel platform.

Поддержка датчика ориентации в стандартных приложениях для Ultrabook™ с Windows* 8

Устройства Ultrabook™ поддерживают различные ориентации экрана и подходящие варианты можно выбирать в зависимости от приложения и того, как оно используется. Для одних приложений, лучше всего подходит альбомная ориентация, для других - книжная. Разработчики приложений могут реализовать только одну из них или обеспечить поддержку различных ориентаций в приложении за счет управления элементами интерфейса.

  • Développeurs
  • Microsoft Windows* 8.x
  • Windows*
  • Bureau Microsoft Windows* 8
  • Capteurs
  • One platform layer to rule them all: Ultimate Coder Challenge

    There is a fundamental problem when creating new hardware: you need software using it before anyone is willing to buy it. The problem with getting software written for new hardware, is that no one wants to put in the time to build applications using hardware that no one has bought yet. This chicken and egg problem has killed lots of cool hardware, from anyone who hasn't had the skills to develop their own killer apps, or the clout to convince the world that every one will buy their hardware. My first week of work on the challenge has been dedicated to trying to solve this problem.

    Implementing Touch and Sensors for Windows* 8 Desktop Games: Confetti Interactive’s experiences developing "Blackfoot Blade"

    The implementation for touch and sensors is new for many PC game vendors. Blackfoot Blade from Confetti Interactive* is a 3rd person helicopter game that takes advantage of the touch and sensor capabilities of Ultrabook™ PCs. This case study shares some interesting findings for what worked and didn’t work.
  • Développeurs
  • Microsoft Windows* 8.x
  • Développement de jeu
  • Windows*
  • ultrabook
  • application
  • Développement de jeu
  • Bureau Microsoft Windows* 8
  • Capteurs
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