Expérience utilisateur

Introduzione allo sviluppo di applicazioni mobile cross-platform

Lo sapevi che si possono sviluppare applicazioni mobile cross-platform di elevata qualità utilizzando solo HTML, CSS e JavaScript ? Ok, domanda banale, molti oramai lo sanno ma tantissimi developers non ne sono ancora al corrente o, sono ancora scettici o comunque non ancora del tutto convinti riguardo l’uso di queste tecnologie in ambito mobile; proprio per quest’ultimo motivo ho deciso di scrivere una serie di blog posts ed alcuni articoli tecnici che verranno linkati man mano in calce a questo blog post per, mostrarti come con l’uso delle tue skills in ambito web e, con l’IDE Intel XDK si possano sviluppare applicazioni mobile di elevata qualità in maniera veloce ed infine estremamente efficiente.

The Last Line Effect

Copy-Paste

I have studied numbers of errors caused by using the Copy-Paste method and can assure you that programmers most often tend to make mistakes in the last fragment of a homogeneous code block. I have never seen this phenomenon described in books on programming, so I decided to write about it myself. I called it the "last line effect".

Интерактивные технологии открывают новые возможности в обучении

Преобразование пользовательского интерфейса: проектирование интерфейса будущего (3 из 5)

Различия между реальным и виртуальным миром исчезают, когда технология Intel® RealSense™ применяется в интерактивном обучении

Автор: Джон Тиррел

  • Développeurs
  • Microsoft Windows* 8.x
  • Technologie Intel® RealSense™
  • Expérience utilisateur
  • Windows*
  • Débutant
  • SDK Intel® RealSense™
  • Technologie Intel® RealSense™
  • Intel RealSense
  • Intel RealSense Technology
  • Perceptual Healing
  • 3D4Medical
  • PlayTales
  • Scholastic
  • Gesture Recognition. Face Tracking
  • Desarrollo de aplicaciones para la tecnología Intel® RealSense™

    When users first launch an application, the navigation design should be so intuitive that they start exploring the app’s features right away. Chronosapien Interactive used Intel® RealSense™ technology to create "Space Between" which adds hand and face tracking to extend beyond standard input modalities.
  • Développeurs
  • Microsoft Windows* 8.x
  • Développement de jeu
  • Technologie Intel® RealSense™
  • Expérience utilisateur
  • Windows*
  • Unity
  • Intermédiaire
  • SDK Intel® RealSense™
  • Space Between
  • Chronosapien Interactive
  • Intel RealSense
  • Intel RealSense SDK
  • Gesture Recognition
  • Technologie Intel® RealSense™
  • Développement de jeu
  • Facial, Gesture, and Voice Recognition Go Social with Finding BBB

    Finding BBB* is an award-winning game created by TheBestSync. It combines the functionality of Intel® RealSense™ technology capabilities—including facial, voice, and gesture recognition—with Facebook* connectivity, personalization, player-created missions, and location-based services to deliver an innovative and intuitive user experience.
  • Développeurs
  • Microsoft Windows* 8.x
  • Développement de jeu
  • Technologie Intel® RealSense™
  • Expérience utilisateur
  • Windows*
  • SDK Intel® RealSense™
  • Finding BBB
  • TheBestSync
  • Intel RealSense
  • Intel RealSense SDK
  • Gesture Recognition
  • face tracking
  • voice
  • Technologie Intel® RealSense™
  • Développement de jeu
  • Expérience et conception utilisateur
  • Beatbuddy, an Indie Game, Expands with New Technologies

    Introduction

    How does an indie game development company stay current and expand their market? Let’s look at multi-award winning indie game company Threaks, creators of BeatBuddy, and talk to Co-CEO Wolf Lang to see how they are navigating the game development world.

     From Student to Indie Project

  • Développeurs
  • Partenaires
  • Étudiants
  • Android*
  • Apple iOS*
  • Microsoft Windows* 8.x
  • Android*
  • Développement de jeu
  • Expérience utilisateur
  • Windows*
  • Unity
  • Beatbuddy
  • Threaks
  • th3aks
  • 2-in-1
  • unity
  • slate
  • indy
  • Développement de jeu
  • Portage
  • Interfaces tactiles
  • Expérience et conception utilisateur
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