2013 Software Occlusion Culling Graphics Sample

2013 Software Occlusion Culling Graphics Sample

This demo of the Occlusion Culling Graphics Sample shows how you can use the depth buffer to eliminate objects behind surfaces that can be culled to improve performance of your rendering.

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1280X720 (77.86 MB)

Pour de plus amples informations sur les optimisations de compilation, consultez notre Avertissement concernant les optimisations.