New Game Technology Development Intel® HD Graphics Samples from GDC 2013

New Game Technology Development Intel® HD Graphics Samples from GDC 2013

Introduction to featured GDC demo samples available for download at software.intel.com/gamecode - short screen capture accompanied by a description of the sample and technique used. The samples featured are Light Scattering, Software Occlusion Culling, Real Time Strategy Game using Touch Input, Adaptive Volumetric Shadow Maps, and Adaptive Order Independent Transparency.

Pour de plus amples informations sur les optimisations de compilation, consultez notre Avertissement concernant les optimisations.