Teach Parallelism to Undergraduates Using Interactive Game Demos
|TickerTape: Teaching Parallelism Concepts to Sophomores and Juniors|
|It can be challenging to teach parallelism concepts that demonstrate effective programming algorithms in undergraduate computer science curricula. Game demo modules are an excellent way to teach parallelism because many students are favorable towards games, and the interactive nature of games is engaging. Learn how to integrate the TickerTape demo into your classroom!|
|ASU and Intel - Collaboration to Integrate Parallel Computing Into Curricula|
Arizona State University, Ira A. Fulton Schools of Engineering, is working with the Intel Academic Community to integrate parallel computing into Computer Science and Engineering, Mathematics and Statistical Sciences programs, and the High Performance Computing Initiative at undergraduate and master's degree levels. Nine targeted courses, from the freshman to senior level, will give students experience in writing and debugging multi-threaded code.
|Intel Academic Community at the SIGCSE 2011 Technical Symposium|
The Intel Academic Community is getting excited for SIGCSE 2011! Introduce parallelism to undergraduates with tools such as game development, robotics, and hands-on labs with the Intel® Manycore Testing Lab. Check out our schedule of events for SIGCSE 2011!
|Addressing the Challenges of Tera-scale Computing|
This white paper from the Intel® Technology Journal describes the challenges that tera-scale computing presents to the memory sub-system, such as: performance metrics, including memory bandwidth capacity and latency, as well as the physical challenges of packaging and memory channel design. Also discussed are new technologies that need to be developed and matured for tera-scale memory sub-systems.
|Technical Article: A Vision of Intelligent Environments|
Intelligent environments enable the interaction between people and devices integrated into our clothing, at home, or on the move- connecting us to personal and professional services like healthcare, entertainment, and business decision making. This article discusses embedded systems and a vision of intelligent environments and makes several predictions of scenarios that may become commonplace in the future. The article is available for free download in PDF format (file size: 50 KB).
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