Frequently Asked Questions

Frequently Asked Questions

Q: Where can I get the source?

A: All the source is available.

Q: How do I build the source code?

A: There are build instructions included in the source code zip file under Smoke\docs.

Q: How do I see the advantages of threading?

A: While the demo is running you can toggle the number of active threads.

Press Ctrl+1 for 1 thread
Press Ctrl+2 for 2 threads
Press Ctrl+4 for 4 threads
Press Ctrl+x for maximum threads (depends on the CPU)

Q: What is the license?

A: You can read the license here. The goal is to allow developers to use the Smoke code written by Intel for any purpose (including derivative works) with no limitations or obligations.

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Q: Where can I get the source?

A: All the source is available.

Q: How do I build the source code?

A: There are build instructions included in the source code zip file under Smokedocs.

Q: How do I see the advantages of threading?

A: While the demo is running you can toggle the number of active threads.

Press Ctrl+1 for 1 thread
Press Ctrl+2 for 2 threads
Press Ctrl+4 for 4 threads
Press Ctrl+x for maximum threads (depends on the CPU)

Q: What is the license?

A: You can read the license here. The goal is to allow developers to use the Smoke code written by Intel for any purpose (including derivative works) with no limitations or obligations.

Wow, this is really great content. Thank you so much for the code and articles. Very COOL stuff!


Wow, this is really great content. Thank you so much for the code and articles. Very COOL stuff!

Thanks for the comment DDd ^_^
I saw your post on AiGameDev.com, I'd like to hear what you end up doing with Smoke

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