Hi, new user here. I just downloaded Havok for 3Ds Max, the program installed fine, but when I run 3Ds Max, it reports errors. It says that the two *.dlo files aren't a valid win32 application. I'm running on a quad core, so its 64 bit and 64 bit Max 2008. I went ahead to see if the plugins will work anyway, but when I try to, for instance, turn the object into a rigid body, both the Max script listener and script editor report errors. So I'm wondering, is it because the plugin isn't made for 64 bit applications or am I doing something wrong?