Buoyancy - CG control - Center of Mass

Buoyancy - CG control - Center of Mass

Hi, I'm trying to simulate flotation of boats using Reactor. I need to control the local position of the Mass Center (or Center of Gravity) for each object separately, to represent this phenomena in a more realistic way. Reactor locates the CG of each volume in its Volume Center, regardless of its internal mass distribution, that leads to a non realistic representation.

What I do to correct this situation is pretty nasty: Adding some little, heavy volumes nested into the main volume, to correct by "try and fail" the way this volume will float in reality.

So the question is: How do you correct or change the Mass Center (CG) position of any volume in Reactor?

Here a video to understand what I need:



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Hi KLZ--

Reactor is supported by Autodesk, so you'll probably have more luck in the Autodesk forums: http://forums.autodesk.com/t5/Autodesk-3ds-Max/ct-p/area-c1. Best of luck!


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