Intel® Developer Zone:
4th Generation Intel® Core™ Processor (code name Haswell)

Developer Guides

Featured Content

  • Introduction to the 4th Generation Intel® Core™ Processor
    A glimpse into the 4th Generation Intel® Core™ Processor with an overview of key highlights such as the Intel® Iris™ graphics, performance enhancements, lower power, face recognition capabilities and more.
  • Intel® Media SDK Tutorial
    The Intel® Media Software Development Kit (Intel® Media SDK) is a software development library that exposes the media acceleration capabilities of Intel® architecture-based platforms, including the 4th Generation Intel® Core™ Processors, for video decoding, video encoding, and video pre/post processing (VPP). Intel Media SDK helps developers rapidly write software that accesses hardware acceleration for video codecs with automatic fallback on software if hardware acceleration is not available.


Technical Articles

Gabe Newell of Valve talks about the 4th Generation Intel® Core™ Processor

Jim Fister of Intel gives an overview of the 4th Generation Intel® Core™ Processor

Zombie Studios talks about the 4th Generation Intel® Core™ Processor and Intel GPA

  • Codemasters* GRID* 2 on 4th Generation Intel® Core™ Processors
    Codemasters collaborated with Intel to make the most of performance options available in 4th Generation Intel® Core™ processors. GRID 2 uses two advanced features that are only made possible using the new Intel® Iris™ Graphics extension for pixel synchronization.
  • Adaptive Volumetric Shadow Maps
    Adaptive Volumetric Shadow Maps use a new technique that allows a developer to generate real-time adaptively sampled shadow representations for transmittance through volumetric media.
  • Accelerate Performance Using OpenCL* with Intel® HD Graphics
    The Intel® SDK for OpenCL Applications 2013 with certified OpenCL* 1.2 provides support for 3rd and 4th generation Intel® Core™ processors with Intel® Iris Graphics and Intel® HD Graphics family. This article documents lessons learned while accelerating video processing with OpenCL* on the 3rd generation Intel® Core™ processors.
Intel® Processor Graphics
Di adminPubblicato il 09/10/20143
Intel® Processor Graphics is updated in distinct generations. This page discusses Intel® Processor Graphics in detail, has the latest Intel Graphics Developer's Guide, along with previous generations of Intel Graphics Developer's Guides.
Intel® AES-NI Performance Enhancements: HyTrust DataControl Case Study
Di BELINDA L. (Intel)Pubblicato il 09/08/20140
  Intel® AES-NI Performance Enhancements on 4th Gen Intel® Processors   Version 1.8 September 4th, 2014 Steve Pate, Kelvin Pryse Contents Executive Summary An Overview of HyTrust and HyTrust DataControl Key Management A Note on AES-CBC Mode Vers...
Intel® Xeon™ E5-2600 v3 Product Family
Di BELINDA L. (Intel)Pubblicato il 09/08/20140
Based on Intel® Core™ microarchitecture (formerly codenamed Haswell) and manufactured on 22-nanometer process technology, these processors provide significant performance over the previous-generation Intel® Xeon™ processor E5-2600 v2 product family. This is the first Intel® Xeon® processor fami...
Migrating from SSE2 Vector Operations to AVX2 Vector Operations
Di TAMAR B. (Intel)Pubblicato il 09/06/20140
Abstract Intel® Architecture CPUs continue to evolve and offer improved performance and power efficiency. However, software engineers often fail to explore new hardware capabilities and enable their products to take advantage of the leading edge platforms. For example, Intel recently produced ne...
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8:17 AM PDT
Conservative Morphological Anti-Aliasing (CMAA)
  This sample presents a new, image-based, post-processing antialiasing technique referred to as Conservative Morphological Anti-Aliasing and can be downloaded here. The technique was originally developed by Filip ...
10:09 AM PDT
Order-Independent Transparency Approximation with Pixel Synchronization
Controlling Transparency using Order Independent Transparency and pixel synchronization.
4:45 PM PDT
Tiling Format for Intel® Iris™ Graphics Extension for Instant Access
Intel® Iris™ Graphics Extension provides a mechanism for specifying which buffers will be shared and locking the memory for reading and writing from CPU side code.
9:42 PM PDT
Adaptive Volumetric Shadow Maps
How to generate real-time adaptively sampled shadow representations for transmittance through volumetric media.
5:54 PM PDT
CPU Texture Compositing with InstantAccess
This sample updates the existing CPU Texture Compositing to use the InstantAccess extension for the composited textures within 4th Generation Intel® Core™ processors Iris™ and Iris™ Pro graphics.
5:39 PM PDT
Programmable Blend with Pixel Shader Ordering
This sample demonstrates how to use Pixel Shader Ordering to perform blending in a pixel shader without using fixed function blending.
3:39 PM PST
GPU Detect
GPU Detect is a short sample demonstrates a way to detect the primary graphics hardware present in a system (including the 4th Generation Intel® Core™ processor family).

Intel® Graphics Performance Analyzers 2013 R2
Intel® GPA is a platform level performance analyzer designed primarily for PC game developers, with support for frame and task level profiling and optimization of DirectX, OpenCL and Media SDK workloads. Intel GPA supports the latest generation of Intel® Core™ and Intel® Atom™ processor-based platforms running Windows*7 or the Android* operating system.

Intel® Perceptual Computing SDK 2013
With the Intel® Perceptual Computing SDK 2013 you can create the next generation of immersive, engaging, innovative software applications that incorporate close-range tracking, speech recognition, face analysis, and 2D/3D object tracking.

Intel® Media SDK 2013
Enables access to Intel hardware media accelerators and unique differentiating media capabilities on Intel platforms.

Intel® SDK for OpenCL* Applications 2013
OpenCL* (Open Computing Language) is the first open, royalty-free standard for general-purpose parallel programming of heterogeneous systems. OpenCL* provides a uniform programming environment for software developers to write efficient, portable code for client computer systems, high-performance computing servers, and handheld devices using a diverse mix of multi-core CPUs and other parallel processors.

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