Intel® VTune™ Performance Analyzer – Case Studies

Authored by admin
Intel® VTune™ Performance Analyzer – Case Studies Last updated on 01/12/2014 - 13:35

Case Study: Digital Cinema Speeds to the Next Level of Multi-Core Performance with Intel® Core™ i7 processor

Authored by preethi-raj (Intel)
Real Image Media Technologies* aimed to significantly boost the performance of QubeMaster Xpress* with the deployment of an Intel® Core™ i7 processor based PC with Hyper-Threading technology1 (HT technology) Last updated on 13/08/2013 - 11:49

Prana Studios leverages Intel® Xeon® Processor 5500 Series to get better 3D animation rendering

Authored by preethi-raj (Intel)

Introduction: Prana Studios is a leading Animation house based out of Mumbai and Los Angeles.

Last updated on 07/11/2014 - 15:03

Optimizing Without Breaking a Sweat

Authored by John O (Intel)
This article describes novel techniques developed to optimize DreamWork Animation's rendering, animation, and special effects applications without recompiling or relinking by preloading highly optimized libraries at run-time. Last updated on 31/10/2014 - 16:19

Optimization of Image Processing Algorithms: A Case Study

Authored by guy-ben-haim (Intel)
High quality image and video processing has become an important part in many professional and consumer applications. This article shares insights and methods gained during a shared work by HP* Labs and Intel on optimizing several imaging algorithms. Last updated on 31/10/2014 - 14:53

Updated Tools Spice Up New Ghostbusters* Game

Authored by admin
Terminal Reality used the popular Intel® Graphics Performance Analyzers (Intel® GPA) to optimize the newest Ghostbusters game. Intel’s tools helped identify a performance bottleneck so the game could be optimized for desktops and laptops. Last updated on 08/08/2013 - 13:29

Optimizations for MSC.Software SimXpert* using Intel® Threading Building Blocks (Intel® TBB)

Authored by Bonnie Aona (Intel)
MSC.Software SimXpert* is a fully integrated simulation environment for performing multidiscipline based analysis with a graphical interface designed to facilitate the end-to-end simulations. This article describes the threading of SimXpert. Last updated on 07/11/2014 - 14:26

Using Intel® Math Kernel Library and Intel® Integrated Performance Primitives in the Microsoft* .NET* Framework

Authored by Naveen Gv (Intel)
This article is about calling intel® MKL and Intel® from .NET framework Last updated on 18/10/2012 - 20:54

"MAXIS*-mizing" Darkspore*: A Case Study of Graphic Analysis and Optimizations in Maxis’* Deferred Renderer

Authored by omar-a-rodriguez (Intel)
2nd Generation Intel® Core™ processors fundamentally changed the PC gaming landscape. Intel® GPA 4.0 provides full support for this next generation of processors. The Darkspore* team at Maxis used GPA to optimize their game for the new processor graphics. Last updated on 06/11/2014 - 14:02

Section 8: Prejudice Case Study

Authored by Kyle Weicht (Intel)
This case study demonstrates how the performance of Section 8: Prejudice was increased 1.17x, from 24FPS to 28FPS on 2nd Generation Intel® Core™ processor family using the Intel® Graphics Performance Analyzers (GPA) on the game’s built-in benchmark scene. Last updated on 31/10/2014 - 10:44