Filtri

265 risultati corrispondenti
Video

Epic Games Unreal Engine and Intel® Software Tools

Unreal Engine 4 from Epic Games is a revolutionary tool that helps game developers bring their visions to life.

Creato da Jerry Makare (Intel) Data ultimo aggiornamento 24/08/2015 - 23:31
Video

Implementing Sierpiński Carpet in OpenCL 2.0

In this short video you will learn about implementing Sierpinski Carpet Kernel in OpenCL 2.0.

Creato da Jerry Makare (Intel) Data ultimo aggiornamento 24/08/2015 - 23:31
Article

Создание искусственного интеллекта для игр (часть 3)

Designing AI for Games (part 3). This article discusses the concept of tactical AI and shows how to give intelligence agents higher orders of intelligence.
Creato da ALEXEY K. (Intel) Data ultimo aggiornamento 20/08/2015 - 00:35
Article

Создание искусственного интеллекта для игр (часть 2)

Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
Creato da ALEXEY K. (Intel) Data ultimo aggiornamento 19/08/2015 - 08:09
Article

Создание искусственного интеллекта для игр (часть 1)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Creato da ALEXEY K. (Intel) Data ultimo aggiornamento 19/08/2015 - 07:36
Video

Intel® Graphics Performance Analyzers: A Powerful Tool for Developers

Seth presents the Graphics Performance Analyzers, a set of powerful tools that help developers utilize the full performance potential of their platform.

Creato da Seth S. (Intel) Data ultimo aggiornamento 07/08/2015 - 09:33
Blog post

Visualize this! Using Intel Parallel Studios in Game development

Hello and welcome to another episode of Visualize this! where we talk about topics relating to Visual Computing.

Creato da artigupta (Intel) Data ultimo aggiornamento 23/07/2015 - 13:59
Article

The Serial On-Ramp to the Multicore Highway: Preparing to Parallelize Code

This article discusses how coding and optimization on-the-fly are opposed and how performance experts approach performance improvement. It explains how they systematically prepare their code for optimization and how the optimization process is done.
Creato da binstock Data ultimo aggiornamento 23/07/2015 - 13:57
Article

Sierpiński Carpet in OpenCL 2.0

We demonstrate how to create a Sierpinski Carpet in OpenCL 2.0

Creato da Robert I. (Intel) Data ultimo aggiornamento 23/07/2015 - 13:28
Article

Deferred Mode Image Processing Framework: Simple and efficient use of Intel® multi-core technology and many–core architectures with Intel® Integrated Performance Primitives

The bottleneck for nearly all image processing algorithms is memory bandwidth. Deferred Mode Image Processing (DMIP), available with Intel® Integrated Performance Primitives (Intel® IPP), provides an efficient software solution for this.
Creato da Igor Belyakov (Intel) Data ultimo aggiornamento 21/07/2015 - 17:51
Per informazioni più dettagliate sulle ottimizzazioni basate su compilatore, vedere il nostro Avviso sull'ottimizzazione.