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104 risultati corrispondenti
Article

Intel® INDE Media for Mobile Tutorials - Video Capturing for Cocos2d-x* Applications on Android*

This tutorial explains how to use Intel® INDE Media for Mobile to add video capturing capability to Cocos2d-x

Creato da Ilya Aleshkov Data ultimo aggiornamento 13/04/2015 - 01:58
Article

Courseware - Visualization

Basic viewing and interrogation functions for visualization Visualization of vector fields, tensors, and flow data
Creato da admin Data ultimo aggiornamento 18/03/2015 - 10:50
Blog post

Graduate Intern at Intel - Parallel Mandelbrot

Three years ago, as I was finishing my undergraduate degree, I was hired as an intern at Intel to work with the Intel Software College.

Creato da dcfrogle Data ultimo aggiornamento 13/08/2013 - 11:39
Article

Intel® INDE Media for Mobile Tutorials - Advanced Video Capturing for Unity3d* Applications on Android*

At the end of the previous tutorial we noticed the issue

Creato da Ilya Aleshkov Data ultimo aggiornamento 09/12/2014 - 10:05
Article

OpenGL Extensions Supported in Intel® 4 Series Express Chipsets and Beyond

This document is a quick reference guide of the set of OpenGL Extensions supported in Intel® 4 Series Express Chipsets. OpenGL Developers who write 3D applications may refer to this document for a complete list of Intel chipset supported extensions.
Creato da loc-nguyen (Intel) Data ultimo aggiornamento 06/08/2013 - 10:24
Article

英特尔® 高清显卡 DirectX* 开发人员指南(Sandy Bridge)

本文描述了主要的开发提示与技巧,旨在确保您的游戏和其它交互式 3D 图形应用能够通过英特尔处理器显卡为客户带来出色的使用体验。本文通过重点说明利用Microsoft DirectX*进行的性能分析,详细介绍了利用新一代英特尔处理器显卡、英特尔® 高清显卡以及两代英特尔® 图形媒体加速器所进行的软件开发实践。此外,该指南还利用专门的篇幅介绍了可用于优化图形应用的英特尔工具,详细阐述了利用英特尔® 图形性能分析器(英特尔® GPA)进行性能分析的情况。
Creato da Richard Wang (Intel) Data ultimo aggiornamento 20/11/2012 - 16:46
Article

iPhone to Netbook Porting: Technical Guide (JP)

Creato da Jeremy Wadsack Data ultimo aggiornamento 07/10/2012 - 22:32
Blog post

Augmented Reality with Qt. Part 2 - 3D with OpenGL

Augmented Reality with Qt. Part 2 - 3D with OpenGL In this part we will add some 3D functionality to our application.

Creato da Dmitry Rizshkov Data ultimo aggiornamento 02/08/2013 - 11:06
Blog post

PAX 2012 - What a Great Show!

PAX 2012 – What a Show!

Creato da Matt Ployhar (Intel) Data ultimo aggiornamento 20/03/2013 - 12:28
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