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Information Acceleration: 3 Possible Scenarios for Innovative Voice Transcription Software

Emerging captioning and media transcription solutions are helping to overcome the limitations of speech to text – with big implications.

In the mad dash to get digital content to the finish line, professionals are employing new solutions to get the job done faster.  Here are some hypothetical situations where having the right tool could help make that big difference.

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  • How many online passwords do you have? All you need is ONE.

    Sometimes it’s hard to recall the days we did not have the Internet to turn to for just about everything. Research, shopping, communication, banking, the latest news….there isn’t much we can’t get updated information on quickly and easily via the web. Many of our favorite sites work best for us due to not only their convenience and resource value, but also because of their security measures.

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  • Ready to play? Five attributes of video games that get us going, and keep us engaged.

    Believe it or not, the advent of video game creation dates back to 1947 when a "Cathode Ray Tube Amusement Device" was filed for a patent by Thomas T. Goldsmith Jr. and Estle Ray Mann.  Inspired by radar display technology, the game consisted of an analog device that allowed a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which were drawings fixed to the screen[1].

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  • Intel Software Day 2015 - Salvador (Conteúdo)

    A Intel Software Brasil realizou nos dias 12 e 13 de Junho de 2015 o Intel Software Day 2015. Nesta edição o evento mudou de ares e foi realizado em Salvador, sendo recepcionado pelo Senai - Cimatec e sua excelente infra estrutura.
    Durante o evento foram realizadas cinco trilhas de palestras com foco em Android, RealSense/Windows, IoT, HPC e Startups com profissionais de alto nível, além de apresentações de demos e muito networking entre os participantes.

    Out of memory when compiling 'big' kernel for HD4600 GPU

    In fact my kernel file is not big. It contains about 400 lines code, 10 funtions and one kernel function. Some code in kernel function were commented out. Gradually recovering the code from comments, I found when total quantity of code exceeds some threadhold, clBuildProgram will complain error:

    Error in clBuildProgram (-11): CL_BUILD_PROGRAM_FAILURE
    fcl build 1 succeeded.
    fcl build 2 succeeded.
    Error: out of memory.

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