Unity

Unity* 3D 中由英特尔® 实感™ 技术驱动的第一人称控制器

In this first article of a three-part series, I use the hand tracking algorithm in the Intel® RealSense™ Software Development Kit (SDK) to control the position and LookAt of a Unity* 3D first-person controller (FPC).
  • Sviluppatori
  • Microsoft Windows* 8.x
  • Tecnologia Intel® RealSense™
  • Unity
  • Intermedio
  • SDK Intel® RealSense™
  • Tecnologia Intel® RealSense™
  • Intel RealSense
  • Gesture tracking
  • Unity 3D
  • first person controller
  • unity
  • An Intel® RealSense™ Technology–Driven First-Person Controller in Unity* 3D

    In this first article of a three-part series, I use the hand tracking algorithm in the Intel® RealSense™ Software Development Kit (SDK) to control the position and LookAt of a Unity* 3D first-person controller (FPC).
  • Sviluppatori
  • Microsoft Windows* 8.x
  • Tecnologia Intel® RealSense™
  • Unity
  • Intermedio
  • SDK Intel® RealSense™
  • Tecnologia Intel® RealSense™
  • Intel RealSense
  • Gesture tracking
  • Unity 3D
  • first person controller
  • unity
  • Unity* Native X86 Support Shines for Square Enix’s Hitman GO*

    By Cristiano Ferreira and Joseph Wells

    Unity* is making native x86 app support easy with its latest 4.6 release. Square Enix quickly saw the benefits of supporting native x86 on Android, with their Hitman GO* release developers achieved a 31.2% faster game load time to gameplay simply by enabling Unity native x86 support 1.

  • Sviluppatori
  • Android*
  • Android*
  • Sviluppo di videogame
  • Unity
  • Principiante
  • Intermedio
  • Hitman GO
  • unity
  • Unity x86 native
  • Sviluppo di videogame
  • Iscriversi a Unity