Microsoft DirectX*

Removing CPU-GPU sync stalls in Galactic Civilizations* 3

Galactic Civilizations* 3 is a turn-based 4X strategy game recently released by Stardock Entertainment. This article describes how Intel® INDE Graphics Performance Analyzer's (GPA) Platform Analyzer was used to improve the game's performance by finding and removing several CPU-GPU sync stalls that had caused a loss of parallelism between the CPU and GPU.
  • Sviluppatori
  • Microsoft Windows* 8.x
  • Sviluppo di videogame
  • Windows*
  • Avanzato
  • Intermedio
  • Intel® INDE
  • Graphics Performance Analyzers
  • Microsoft DirectX*
  • CPU-GPU
  • sync stalls
  • Intel GPA
  • GPU profiling
  • Sviluppo di videogame
  • Grafica
  • Консервативное морфологическое сглаживание (CMAA) — обновление за март 2014 г.

    Эта статья взята из блога Ли Дейвиса (Leigh Davies) на IDZ. Здесь описывается работа Ли и его коллеги Филипа Стругара (Filip Strugar) над новым алгоритмом сглаживания, который называется «консервативное морфологическое сглаживание». Ниже приводится содержимое блога и доступный для загрузки проект с исходным кодом.  

  • Sviluppatori
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8.x
  • Sviluppo di videogame
  • Windows*
  • C/C++
  • Avanzato
  • Intermedio
  • Microsoft DirectX*
  • GameCodeSample
  • Sviluppo di videogame
  • Contratto di licenza: 

    Quick Installation Guide for Media SDK on Windows with Intel® INDE

    Intel® INDE provides a comprehensive toolset for developing Media applications targeting both CPU and GPUs, enriching the development experience of a game or media developer. Yet, if you got used to work with the legacy Intel® Media SDK or if you just want to get started using those tools quickly, you can follow these steps and install only the Media SDK components of Intel® INDE.

    Go to the Intel® INDE Web page, select the edition you want to download and hit Download link:

  • Sviluppatori
  • Professori
  • Studenti
  • Android*
  • iOS* Apple
  • Apple OS X*
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8.x
  • Sviluppo di videogame
  • Windows*
  • C/C++
  • Java*
  • Avanzato
  • Principiante
  • Intermedio
  • Intel® INDE
  • Soluzioni multimediali client
  • Media SDK per Windows*
  • Multimedia per i dispositivi mobili
  • mediasdk
  • Media for Mobile
  • Media RAW Accelerator
  • Microsoft DirectX*
  • Strumenti di sviluppo
  • Sviluppo di videogame
  • Grafica
  • Desktop Microsoft Windows* 8
  • Brick by Brick: Building a Better Game with LEGO* Minifigures Online

    Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
  • Sviluppatori
  • Android*
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Android*
  • Sviluppo di videogame
  • Windows*
  • Avanzato
  • Principiante
  • Intermedio
  • Intel Atom Processor
  • 4th gen intel core processor
  • graphics
  • battery life
  • pixel synchronization
  • AVSM
  • LEGO Minifigures Online
  • Microsoft DirectX*
  • Sviluppo di videogame
  • Grafica
  • Processori Intel® Atom™
  • Processori Intel® Core™
  • NEW Graphics Driver 15.36.19.4170 posted for Haswell and Broadwell.

    See the Release Notes for additional details.

    The 15.36.19.4170 has been posted to Intel Download Center at the following direct links to the drivers:

    64 bit driver: http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=24870

    32 bit driver: http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=24869

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