|License:||Intel Sample Source Code License Agreement|
(Programming Language, tool, IDE, Framework)
|Prerequisites:||Familiarity with the Unity’s C# scripting. Unity 5 or beyond installed and configured.|
Attach this script as component to a gameobject in Unity. After setting up a Tracked Pose Driver component in the gameobject to the correct device and handedness the MRHand.cs script will provide you with public Input functions to obtain controller button presses to drive your game.
Download the code from GitHub* and read Develop and Port Windows* Mixed Reality UWP Applications in Unity* Software for a better understanding of how to perform multicore development.
Created July 27, 2018