I'm super excited for another season of Level Up. You'll notice a subtle but important change in the name from "Intel Level Up Game DEMO Contest" to "Intel Level Up Game DEVELOPER Contest". We recieved feedback last year that the term "demo" carries more weight amongst would be participants - many people thought we were looking for polished, consumer ready "demos". What we are in fact looking for are innovative signs of life, playable proofs of concept, prototypes and basically anything up to but not including released games.
然而，当我在service层中另外开启一个线程，线程中的方法需要进行数据库操作，这个时候，悲催的抛出了异常：-org.hibernate.HibernateException: No Session found for current thread
Its been a close to a year that I am a part of Intel® Developer Zone and i am liking every bit of it.Being from a IT Support Background Intel Developer Zone showed me the path to persue my dreams and then i started.Participated in the last years Intel App Innovation Contest 2012 and was a finalist over there.As i grow as a developer i intend to contribute more .I am also the finalist at Intel Perceptual Challenge Stage 2 and 2nd round qualifier of Intel App Innovation Contest 2013.In the mean time i wrote a lot of article in CodeProject targeting Intel Software Technologies I am sharing t
One of the most popular events throughout the year for independent game developers, game enthusiasts, and of course anyone interested in cosplay just wrapped up in Seattle, Washington over the Labor Day weekend. PAX Prime, an annual gaming convention held in Seattle and other venues around the world features great music, gaming, tons of exciting exhibits, and of course, contests.
Intel Level Up Game Demo Contest
Contests and developers seem to go hand in hand. These last few months have seen a virtual plethora of interesting challenges; anything from the Intel® Perceptual Computing Challenge to the seven-week long Ultimate Coder: Going Perceptual saga to the currently running 2013 Intel™ App Innovation Contest.
About the Contest
After getting my Star Trek on while reading about writing code for the sensors on the Intel® Ultrabook at codeproject.com, I was pleased to see that Adrian Atkison had submitted an article titled, “Meteor Madness.” The game is reminiscent of way too many hours I spent on an Atari* avoiding and destroying astrological objects that can be found just outside Mars in
As an avid fan of all things Star Trek*, I can’t help but hear Mr. Spock’s voice when I read about all these sensors we have watching and helping us in our lives today. Unfortunately as a developer, I usually feel like the guy in the red shirt on the away party when Spock says, “Sir, sensors indicate we are clear to send Mr. Duncan into the cave”. The cave in which I am then killed by the monster that extracts all the salt from my body. The real nightmare is that I’m the guy responsible for the monster detection code.