Artigo técnico

Руководство разработчика по методам обнаружения камер Intel® RealSense™

This paper provides an overview of some key aspects in developing Intel® RealSense™ applications that are portable across the different front-facing cameras: Intel® RealSense™ cameras F200 and SR300. It also details several methods for detecting the set of front- and rear-facing camera devices featured in the Intel RealSense SDK.
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Tecnologia Intel® RealSense™
  • Windows*
  • Intermediário
  • SDK de Intel® RealSense™
  • Tecnologia Intel® RealSense™
  • camera
  • 3d
  • RealPerspective: отслеживание движения головы с помощью технологии Intel® RealSense™

    RealPerspective is a code sample that utilizes Intel® RealSense™ technology to create a unique game experience in which the user can move their head around and have the game’s perspective correctly computed. Traditionally this has been done with a RGB camera or IR trackers, but with the Intel RealSense camera’s depth information, the developer is provided accurate face tracking without any additional hardware on the user's system. The sample accomplishes the effect by implementing an off-axis perspective projection, using as inputs the face’s spatial X, Y position and the face’s average depth.
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Desenvolvimento de jogos
  • Tecnologia Intel® RealSense™
  • Windows*
  • Unidade
  • Intermediário
  • SDK de Intel® RealSense™
  • Tecnologia Intel® RealSense™
  • GameCodeSample
  • off-axis perspective
  • head coupled perspective
  • monoscopic
  • Head Tracking
  • Front Facing Camera
  • Desenvolvimento de jogos
  • Design e experiência do usuário
  • Введение в автономную навигацию для дополненной реальности

    This article provides an introduction to autonomous navigation and its use in augmented reality applications, with a focus on agents that move and navigate. Autonomous agents are entities that act independently using artificial intelligence, which defines the operational parameters and rules by which the agent must abide. The agent responds dynamically in real time to its environment, so even a simple design can result in complex behavior. An example is developed that uses the Intel RealSense camera R200 and the Unity* 3D Game Engine.
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Desenvolvimento de jogos
  • Tecnologia Intel® RealSense™
  • Windows*
  • C/C++
  • Unidade
  • Intermediário
  • SDK de Intel® RealSense™
  • Tecnologia Intel® RealSense™
  • GameCodeSample
  • depth camera
  • Augmented Reality
  • autonomous navigation
  • Desenvolvimento de jogos
  • 游戏开发中的中间件

    In game development, middleware can be the software between the kernel and the UX, or it can be software that makes game development easier by providing additional services, features, and functionality. Whether you are looking for an entire game engine to develop your idea into a game, or an efficient easy-to-use video codec to deploy full motion video, this list will guide you to the best middleware to use while developing your game for Intel® architecture.
  • Android*
  • Desenvolvimento de jogos
  • Windows*
  • Principiante
  • Intel® VTune™ Amplifier
  • Analisadores de desempenho gráfico
  • Libgdx
  • Desenvolvimento de jogos
  • Gráficos
  • Unreal Engine
  • Middleware in Game Development

    In game development, middleware can be the software between the kernel and the UX, or it can be software that makes game development easier by providing additional services, features, and functionality. Whether you are looking for an entire game engine to develop your idea into a game, or an efficient easy-to-use video codec to deploy full motion video, this list will guide you to the best middleware to use while developing your game for Intel® architecture.
  • Android*
  • Desenvolvimento de jogos
  • Windows*
  • Principiante
  • Intel® VTune™ Amplifier
  • Analisadores de desempenho gráfico
  • Libgdx
  • Desenvolvimento de jogos
  • Gráficos
  • Unreal Engine
  • Selling your Intel® RealSense™ Apps

    So you have created an Intel® RealSense™ app that you are ready to share with the world and possibly monetize, or maybe your app is still in the idea stage. There are several places where you can sell and share your app and even get user feedback on it starting from the concept stage. This article describes available resources.
  • Profissional
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Tecnologia Intel® RealSense™
  • Principiante
  • SDK de Intel® RealSense™
  • Tecnologia Intel® RealSense™
  • Steam
  • Estilo de interface do Microsoft Windows* 8
  • 关于英特尔® 凌动™ x3 SoC 处理器系列游戏开发人员需要了解的几件事

     

    简介

     

    2015 年 1 月,英特尔发布了英特尔® 凌动™ x3 处理器系列(代号 “SoFIA”),该产品是一款低成本片上系统 ( SoC),采用 64 位英特尔凌动处理器内核和集成式蜂窝基带调制解调器,可支持智能手机、功能手机、手机平板和平板电脑。 自发布至今,英特尔® 凌动™ x3-C3200RK 和英特尔® 凌动™ x3-C3230RK 支持多家厂商生产的设备,可在消费类电子市场上轻松购买。

     

    如我们之前的讨论,英特尔® 凌动™ x3 处理器产品家族可作为基础,帮助构建功能全面且价格低廉,并以中低价位细分市场为目标的平台。 这些设备不像高性能游戏设备一样进行了专门设计,但是用户仍然能够在这些设备上玩游戏。 因此,作为游戏开发人员,我们应该考虑到这些细分市场的用户。 了解平台硬件和软件功能可以帮助我们开发出好的产品和优化的方法,从而提高这些设备上的游戏用户体验。

     

    OpenStack* Enhanced Platform Awareness

    Enhanced Platform Awareness (EPA) relies on a set of OpenStack Nova* features called Host Aggregates and Availability Zones. The Nova scheduler uses these objects to determine which host a guest should be launched on based on the capabilities of the host and the requested features of the virtual machine (VM). This article demonstrate how EPA can be used by the operator in OpenStack deployments and by developers to add more filters. Along the way we will try to unlock the mysteries behind Flavors, Host Aggregates, and Availability Zones and help to enable EPA in your lab.
  • Linux*
  • Rede
  • Python*
  • Intermediário
  • openstack
  • Enhanced Platform Awareness
  • EPA
  • nova
  • Código aberto
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