Precision means everything when it comes to crunching speed and acceleration.
At times, there’s an irony in the fact that technology is continually being developed and evolving to make our lives easier. In most cases, that is absolutely true. But on a given day when you are frustrated with something not operating up to your expectations (user error, or not), that probably feels far from accurate.
Technology has had such an impact on entertainment and it continues to change so fast that it’s hard to keep up. Not only has technology changed the nature of storytelling, it can now deliver content from around the world, where before you were stuck with whatever your local stations happened to broadcast.
Despite the fact newspapers have served as a largely trusted communication medium for over 300 years, it seems in recent times, they have gotten a bit of a bad rap. Viewed by the younger demographic as possibly being ‘old-school’ and not necessarily environmentally friendly, statistics have also backed up this feeling. In a recent study, the percenta
Emerging captioning and media transcription solutions are helping to overcome the limitations of speech to text – with big implications.
In the mad dash to get digital content to the finish line, professionals are employing new solutions to get the job done faster. Here are some hypothetical situations where having the right tool could help make that big difference.
From the first telescope to the first step on the moon, studying the stars has informed us in some surprising ways.
Sometimes it’s hard to recall the days we did not have the Internet to turn to for just about everything. Research, shopping, communication, banking, the latest news….there isn’t much we can’t get updated information on quickly and easily via the web. Many of our favorite sites work best for us due to not only their convenience and resource value, but also because of their security measures.
Believe it or not, the advent of video game creation dates back to 1947 when a "Cathode Ray Tube Amusement Device" was filed for a patent by Thomas T. Goldsmith Jr. and Estle Ray Mann. Inspired by radar display technology, the game consisted of an analog device that allowed a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which were drawings fixed to the screen.