How does an indie game development company stay current and expand their market? Let’s look at multi-award winning indie game company Threaks, creators of BeatBuddy, and talk to Co-CEO Wolf Lang to see how they are navigating the game development world.
From Student to Indie Project
For the past ten years, the Science Center in my home town of Orlando has hosted a gaming event called Otronicon which brings together all forms of interactive media developed in the greater Central Florida area. It has become a place for local developers and enthusiasts alike to congregate and show off new ideas as well as get inspired by the technology and applications that are being worked on. For the first time last year the event hosted a game jam, focusing on making a game for the then fresh tech, the Oculus Rift.
Consider for a moment the extraordinary progress society has made in terms of improving quality of life for those with special hearing needs. The development of sign language and the invention of the hearing aid were life-changing breakthroughs for the deaf or hard of hearing.
Not so long ago, office work meant being physically in the office. At the other end of the spectrum, executives traveled non-stop all over the globe for important meetings. Paradoxically, video conferencing via smart devices has radically altered both of those realities. The upshot is that the office worker has the choice to be mobile or stationary, and either option saves businesses time and money.
Sometimes when technology changes, you can't really see yourself using the new features, especially in a business setting. However, I don't think anyone will have that problem with the move to wire free PCs. (Or why to care about Wi terms: WiDi, WiGig/WiDock, Wireless Charging, )