Blogs do autor

Intel’s Day Zero Google I/O Event: Developer Engagement, New Technologies and Fun with Android
Autor: Bob Duffy (Intel) Publicado em 15/05/18 0
Google’s 10th annual developer festival, Google I/O, was held May 8‒10, 2018, at the Shoreline Amphitheatre in Mountain View, California. This premier event attracts thousands of software creators, strategists and innovators from around the world who come for inspirational talks, hands-on learnin...
Folsom City Library Embraces VR
Autor: Bob Duffy (Intel) Publicado em 23/04/18 1
The Folsom VR Lab is held twice a month, on the 2nd and 4th Sunday of the month from 12 noon to 4pm at the Folsom Library. The space is very large and all are welcome to join in. There you will find a variety of technologies from Google Cardboard through the most immersive VR experiences using the Oculus Rift of the HTC Vive VR systems. There is even a 3D printer available.
The Creative Pipeline for VR Developers and Artists: An Introduction
Autor: Bob Duffy (Intel) Publicado em 22/01/18 0
The pipeline of work for creating 3D assets is becoming more and more important. More software and application experiences are moving into the 3D realm as virtual reality (VR) and augmented reality (AR) move toward the mainstream. Whether you are a developer just getting into this space or an art...
Renewed Value For The Digital Artisan In 2018
Autor: Bob Duffy (Intel) Publicado em 02/01/18 0
I have a renewed personal passion around digital art.  Actually it's been a long standing passion, but for 2018, I'd like to kick it into gear and do something formally and professionally in the digital art space.  In the coming weeks and months you'll see content from me, and others in this sp...
使用 Oculus Medium 塑造VR中的3D素材
Autor: Bob Duffy (Intel) Publicado em 27/09/17 0
之前我曾发文介绍如何将 VR 用作沉浸式创意工具以使用 Tilt Brush 等 VR 应用(见  用 Tilt Brush 绘画 和 3D 内容大众化)。Tilt Brush 是一种令人惊叹的工具和体验,但在 Tilt Brush 中创建的文件格式和素材离开这一工具之后并无多大作用。但是在 Oculus* Medium* 中完成的 VR 工作具有非常全面的功能,并且兼容其他 3D 工具和技术。Oculus Medium 是一流的 3D 雕塑应用,在 VR 中可发挥全面的功能。它类似于 Mudbox*、ZBrush*,以及 Blender* 的雕塑功能。最终你可以得到一种结构化 3...
How To Get Started in VR with Unreal Engine
Autor: Bob Duffy (Intel) Publicado em 17/09/17 0
Whether you are an avid game developer or curious about developing in VR for the first time, you'll want to take a look at Unreal Engine from Epic Games. Unreal* Engine is a free development platform for creating 3D applications including games and VR experiences.   What is fairly unique about Un...
在Microsoft Surface Book 上安装并运行 SteamVR
Autor: Bob Duffy (Intel) Publicado em 11/09/17 0
没错!我最终入手了一套 HTC* Vive 虚拟现实系统。然后得到一条坏消息。我的 PC 无法满足虚拟现实的最低要求。我最好的系统是 Microsoft* Surface Book 酷睿 i7(键盘底座上配备 NVIDIA* GPU),仍不符合要求。 我并没有变得非常沮丧,相反我认为支持的最低规格和实际运行的要求可能有差别。因此,我进行了一翻尝试。  令人欣慰的是,确实可行! 我的 Surface Book 支持虚拟现实,我可以使用专为 Vive 设计的许多虚拟现实应用,包括 TiltBrush*。这样的体验对我而言非常奇妙,我不用对着崭新的 Vive 幻想虚拟现实应用。但是,Su...
Sculpting 3D Assets in VR using Oculus Medium
Autor: Bob Duffy (Intel) Publicado em 05/07/17 0
I have previously posted and demonstrated how VR can be used as an immersive creative tool using VR apps like Tilt Brush (see  Painting in Tilt Brush and Democratizing 3D Content).  Tilt Brush is truly an amazing tool and experience, however the file format and assets created in Tilt Brush are ...
Autor: Bob Duffy (Intel) Publicado em 24/02/17 0
2016 年 11月,我们宣布推出英特尔® 软件学生开发人员计划,该计划旨在和创新型学校和大学的学生展开协作,共同在机器学习和人工智能领域取得突破。作为该计划的一部分,我们还宣布推出面向人工智能的英特尔® 学生校园大使计划,该计划是一项令人振奋的全新计划,为大学生提供了与英特尔互动、参与英特尔机器学习、深度学习和人工智能项目的机会。  什么是学生校园大使计划?  校园大使计划是一项促进开发人员交流的计划,帮助学生专家与其他学生数据科学家和开发人员分享他们的故事和专业知识。 英特尔正在与全球大学协作,不断推广该计划。 作为校园大使加入该计划的学生可以获得英特尔技术支持、资源和营销手...
Intel® Student Ambassador Program for AI: What Is It?
Autor: Bob Duffy (Intel) Publicado em 08/02/17 13
In November of 2016 we announced the Intel® AI Academy for Students, created to work collaboratively with students at innovative schools and universities doing great work in the Deep Learning and Artificial Intelligence space. As part of this program we also announced the Intel® Student Ambassado...