Intel® Developer Zone:
Courseware - Basic Rendering

  • Line generation algorithms (Bresenham)
  • Font generation: outline vs. bitmap
  • Light-source and material properties
  • Ambient, diffuse, and specular reflections
  • Phong reflection model
  • Rendering of a polygonal surface; flat, Gouraud, and Phong shading
  • Texture mapping, bump texture, environment map
  • Introduction to ray tracing
  • Image synthesis, sampling techniques, and anti-aliasing