Parallel Architecture for Games Using the Smoke Demo

This courseware explores how to support and overcome the challenges of parallelism in the context of a computer game. This module introduces a parallel framework on which to build threaded scalable games. The overview includes both an introduction to parallel frameworks as well as a hands-on demo. The game demo was specially developed by Intel to demonstrate how take advantage of all CPU cores available within a system.

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Para obter mais informações sobre otimizações de compiladores, consulte Aviso sobre otimizações.