Hi, I am just beginning with Havok and I have a very nooby question: How do you animate simple objects using Havok animation? I followed the tutorials for skeleton animation, but I'm not sure how to do anything else. An example of what I want to do would be: On frame 10 of an animation, a rigid body box appears over the head of the character (keyframed, not physics). It moves around in a little circle and then disappears on frame 60 of the animation. It is not attached to any bones. How would I do this and be able to export and use it in my application?By the way I am doing my editing in Maya and would like to create/animate this function within Maya if possible
Para obter mais informações sobre otimizações de compiladores, consulte Aviso sobre otimizações.