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SIGGRAPH 2019

Última atualização: 12 de agosto de 2019Duração total: 9 horas 31 min

This year's technical sessions covered the latest Intel® tools and technologies, variable rate shading, Intel® Open Image Denoise, and AI-based...

Videos in Series:

Intel® Open Image Denoise: Optimized CPU Denoising

Última atualização: 12 de agosto de 2019Duração do vídeo: 21 min

Learn about this high-performance, open-source filter for images rendered with ray tracing.

Enhance and Accelerate Your AI and Machine Learning Solution

Última atualização: 12 de agosto de 2019Duração do vídeo: 54 min

See how Intel® Processor Graphics can accelerate machine learning and AI workloads to solve complex problems that were previously very difficult.

Panel Discussion: Creators Meet Technology

Última atualização: 12 de agosto de 2019Duração do vídeo: 57 min

A panel of renowned content creators discusses how technology from Intel® Studios opens a new world of storytelling possibilities with the ability to film from perspectives like never before.

ANYFACE*: Create Film Industry-Quality Facial Rendering & Animation Using Mainstream PCs

Última atualização: 12 de agosto de 2019Duração do vídeo: 57 min

ANYFACE* brings film industry-quality facial rendering and animation to mainstream PC platforms using novel approaches to create face details and control microsurfaces. The solution enables users to create high-fidelity game character facial models using photogrammetry.

RenderMan*: The Role of Open Shading Language (OSL) with Intel® Advanced Vector Extensions

Última atualização: 12 de agosto de 2019Duração do vídeo: 49 min

This talk focuses on the newest release in RenderMan* 22.5 and its adoption at Pixar Animation Studios* for rendering future movies. With native support for Intel® Advanced Vector Extensions, Intel® Advanced Vector Extensions 2, and Intel® Advanced Vector Extensions 512, it includes enhanced library features, debugging support, and an extensive test framework.

Bring the Future of Entertainment to Your Living Room: MPEG-I Immersive Video

Última atualização: 9 de agosto de 2019Duração do vídeo: 50 min

Explore the proposed Metadata for Immersive Video (MIV) standard specification. MIV enables real-world content captured by cameras to be viewed by users with Six Degrees of Freedom (6DoF) movement, similar to a VR experience with synthetic content.

Use Variable Rate Shading (VRS) to Improve the User Experience in Real-Time Game Engines

Última atualização: 9 de agosto de 2019Duração do vídeo: 1 hora

Variable-rate shading (VRS) is a new feature of Microsoft DirectX* 12 and is supported on the 11th generation of Intel® graphics hardware. Get an overview and learn best practices, recommendations, and how to modify traditional 3D effects to take advantage of VRS.

Build a Deep Learning Video Analytics Framework

Última atualização: 9 de agosto de 2019Duração do vídeo: 51 min

Explore how to build a unified framework based on FFmpeg and GStreamer to enable video analytics on all Intel® hardware, including CPUs, GPUs, VPUs, FPGAs, and in-circuit emulators.

Advanced Single Instruction Multiple Data (SIMD) Programming with Intel® Implicit SPMD Program Compiler

Última atualização: 9 de agosto de 2019Duração do vídeo: 1 hora

Explore practical elements, such as performance profiling, debugging, and porting advice. Get an overview of advanced programming topics, like common design patterns, SIMD lane interoperability, data conversions, and more.

Ray Tracing with Intel® Embree and Intel® OSPRay: Use Cases and Updates

Última atualização: 9 de agosto de 2019Duração do vídeo: 58 min

Explore practical examples of Intel® Embree and Intel® OSPRay in production rendering and the best practices of using the kernels in typical rendering pipelines.

Bring Intelligent Motion Using Reinforcement Learning

Última atualização: 9 de agosto de 2019Duração do vídeo: 52 min

Review state-of-the-art techniques that use neural networks to synthesize motion, such as mode-adaptive neural network and phase-functioned neural networks. See how next-generation CPUs with reinforcement learning can offer better performance.

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