Busy developer Martin Wojtczyk generously gave us a few minutes of his team this week to talk about his current work with perceptual computing and Android technology. Along with his wife Dev
Head of the Order was the winner of the games catergory of the Intel® Perceptual Computing Challenge Phase 2.
Controlling a Parrot AR Drone using a creative gesture camera (Perceptual Computing Camera) which allows you to fly a drone using your bare hands.
Chris Skagg's talks about Code Monkeys experience working with perceptual computing and about the importance of working across platforms.
Chris Allen of Infrared5 and Brass Monkey shows off Kiwi Catapult at IDF using a phone and perceptual camera to control your game play experience.
Mike gives a demonstration of cross platform games that Sykhronics has developed.
Lots of great developments for game developers at the Game Developers Conference, including a wide range of brand new developer tools unveiled from Intel.