Article

Archived - “When the Shoe Fits…” Using 3D Imaging to Improve Shoe Sizing

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Criado por Última atualização em 29/05/2018 - 09:28
Article

Archived - Space Between* Plumbs Ocean Depths with Intel® RealSense™ Technology

Space Between highlights best practices and smart design using RealSense SDK gesture controls with Unity 3D to create an exciting and intuitive game experience.
Criado por administrar Última atualização em 30/05/2018 - 07:40
Article

Заархивировано - Обувь по мерке — использование трехмерной камеры для точного подбора размера обуви

Выпуск комплекта Intel® RealSense™ SDK прекращен. Его поддержка и обновления более недоступны.

Аннотация

Criado por Última atualização em 29/05/2018 - 09:28
Article

Archived - Clean’Move* Puts Intel® RealSense™ Technology into Sterile Environments

This case study describes how AFTER-MOUSE.COM incorporated Intel® RealSense™ Technology into the Clean’Move mouse driver. Clean'Move provides a gesture-based, no-touch PC interface that allows users to view and manipulate data while working in a sterile environment.
Criado por administrar Última atualização em 16/01/2019 - 17:00
Article

Archived - Intel® RealSense™ Technology: The Backbone of Posture Monitor’s Innovation

Posture Monitor uses Intel® RealSense™ technology to alert a slouching computer user to sit up straight. In this case study, you’ll learn how the authors went about developing the app, and see their frame-rate processing code sample, which illustrates how to minimize power consumption and still provide a smooth user experience.
Criado por administrar Última atualização em 13/12/2018 - 14:15
Article

Archived - Playing at Ghosts: Face Tracking in Mystery Mansion*

Mystery Mansion is a hidden-object adventure game whose UI uses face tracking exclusively. In this article the developer, Cyrus Lum, provides code snippets and advice about the challenges he faced when creating his game.
Criado por administrar Última atualização em 09/07/2018 - 16:48
Article

Archived - Intel® RealSense™ Technology Casts Light on the Gesture-Controlled Shadow Play of Ombre Fabula*

Ombre Fabula uses the Intel® RealSense™ SDK to create a gesture-controlled interactive shadow play. This article describes the app's development, including details and code snippets explaining how the developers accurately sensed different hand-shapes by using custom blob-detection algorithms.
Criado por administrar Última atualização em 13/12/2018 - 14:10
Article

已归档 - 激战幽灵游戏: 面部跟踪技术在游戏《Mystery Mansion》*中的应用

Mystery Mansion is a hidden-object adventure game whose UI uses face tracking exclusively. In this article the developer, Cyrus Lum, provides code snippets and advice about the challenges he faced when creating his game.
Criado por administrar Última atualização em 30/05/2018 - 07:08
Article

Заархивировано - Технология Intel® RealSense™ в игре Ombre Fabula* с управлением жестами

Ombre Fabula uses the Intel® RealSense™ SDK to create a gesture-controlled interactive shadow play. This article describes the app's development, including details and code snippets explaining how the developers accurately sensed different hand-shapes by using custom blob-detection algorithms.
Criado por Última atualização em 13/12/2018 - 14:15
Article

Archived - Natural Interaction with Intuitive Computer Control

Devices equipped with Intel® RealSense™ technology are able to see and hear the world around them, enabling users to engage more naturally. In this article, Virtual Air Guitar Company (VAGC) and Intel software developers share insights on using Intel RealSense technology to move human-computer interaction (HCI) beyond the keyboard and mouse.
Criado por administrar Última atualização em 02/09/2019 - 15:45