Download page for the latest Intel® Software Development Emulator
Sample code for "Optimizing with TBB" download page
Most games render clouds with planar cloud textures mapping to the sky dome, which isn't visually convincing when approaching or passing through clouds. For a realistic experience in flying games, we describe a technique for dynamic volumetric clouds.
AWK script to help you easily collect a list of Intel® IPP functions used by your application -- in order to help prioritize future development efforts.
Multidimensional Fast Fourier Transform (FFT) - selecting optimal sizes and data layout
This paper describes how we successfully optimized an existing graphics demo, named Ocean Fog, for our latest processors with Intel® Processor Graphics to achieve a 4x performance boost. Performance analysis was done using Intel® GPA.
Intel® Math Kernel Library (Intel® MKL) contains a wealth of highly optimized math functions that are fundamental to a wide variety of Financial Applications.
How to increase performance by trimming particle quads down in size to decrease the amount of unnecessary texture sampling.
How to generate real-time adaptively sampled shadow representations for transmittance through volumetric media.