by Khang Nguyen
This article provides an overview of an improved SIMD optimized rendering pipeline of animated models.
Information about Intel® Integrated Performance Primitives (Intel® IPP) memory functions
Calling Intel IPP in Microsoft Visual Studio ( In this article, we used VS 2013 )
The purpose of this document is to help developers determine which FFT, Intel® MKL or Intel® IPP is best suited for their application.
Sample code for "Optimizing with TBB" download page
This article describes techniques of optimizing game architectures that already have some threading and shows how Intel TBB can enhance the performance of these architectures with relatively small amounts of coding effort.
High quality image and video processing has become an important part in many professional and consumer applications. This article shares insights and methods gained during a shared work by HP* Labs and Intel on optimizing several imaging algorithms.
This is a series of articles on fluid simulation for video games. This article describes a process for profiling CPU usage and uses that information to optimize and further parallelize the code so that it runs faster.