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D3D9 Media Surface Sharing Between Intel® Quick Sync Video and OpenCL* on Intel® HD Graphics

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D3D9 Media Surface Sharing Between Intel® Quick Sync Video and OpenCL* on Intel® HD Graphics

Criado por Última atualização em 31/05/2019 - 14:40
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How Intel's Haswell Disrupts the PC Ecosystem for the Better!

 

Criado por Última atualização em 10/03/2019 - 22:08
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Resource Sharing

The sample that demonstrates how to use the Microsoft Direct3D* and Intel® SDK for OpenCL™ Applications together. Specifically, the sample integrates data processing using the OpenCL technology on the Intel Processor Graphics and rendering with Microsoft® DirectX* while featuring no memory overhead interoperability.
Criado por Última atualização em 31/05/2019 - 14:40
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Intel® Graphics Virtualization Update

Traditional business models, built on graphics and visualization usages such as workstation remoting, VDI, DaaS, transcoding, media streaming, and on-line gaming, are beginning to draw open s

Criado por Última atualização em 04/07/2019 - 19:24
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Intel Resources for Game Developers

Intel® HD Graphics and Intel® Iris™ and Iris™ Pro Graphics parts are some of the most commonly used graphics solutions in PCs worldwide. By following the advice on these pages and using the tools we provide, you'll ensure that your game is able to be enjoyed by millions of gamers. We want you to be successful
Criado por Última atualização em 06/07/2019 - 20:30
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NEW Graphics Driver 15.36.19.4170 posted for Haswell and Broadwell.

See the Release Notes for additional details.

The 15.36.19.4170 has been posted to Intel Download Center at the following direct links to the drivers:

Criado por Coppock, Michael J (Intel) Última atualização em 03/05/2019 - 13:29
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MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Criado por Última atualização em 04/07/2019 - 17:22
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What Can We Learn from the Intel SPMD Program Compiler?

We have added a new simple SGEMM example to the Intel® SPMD Pro

Criado por Stephen Junkins (Intel) Última atualização em 30/07/2019 - 10:22
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Driver Support Matrix for Intel® Media SDK and OpenCL™

 

Criado por Jeffrey M. (Intel) Última atualização em 02/09/2019 - 10:30
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Sharing Surfaces between OpenCL™ and DirectX* 11 on Intel® Processor Graphics

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Criado por Adam Lake (Intel) Última atualização em 02/09/2019 - 15:21