Develop a methodology for the tuning phase of the development cycle. The tuning phase increases performance incrementally where possible.
Parallel raytracer / renderer that demonstrates the use of parallel_for. This example includes software developed by John E. Stone. See below for copyright information.
Parallel seismic simulation that demonstrates use of parallel_for.
Example that uses parallel_while to do parallel preorder traversal of a sparse graph.
text_filter.cpp Copyright 2005-2006 Intel Corporation. All Rights Reserved.