The Intel® RealSense™ 3D Camera Rear R200 (DS4) Event Based Sensor sample illustrates how to use on-board sensors to aid in 3D capture stability when using Intel® RealSense™ technology.
This C#/XAML code sample demonstrates the basics of using the face tracking algorithm in the Intel® RealSense™ SDK for Windows* to detect and track a person’s face in real time using the R200 camera.
This C#/XAML code sample demonstrates the basics of capturing and viewing raw R200 camera streams using the Intel® RealSense™ SDK for Windows*.
This C#/XAML code sample demonstrates the basics of using the Enhanced Photography (EP) module in the Intel® RealSense™ SDK for Windows* to change the focus point of a picture after capturing it.
TouchDesigner*, created by Derivative, is a popular platform/program used worldwide for interactivity and real-time animations during live performances as well as rendering 3D animation sequences, building mapping, installations and recently, VR work. This article is part 1 of a two-part article in which Audri Phillips explains how the Intel® RealSense™ camera is integrated into and can be used...
Learn how to use the Intel® RealSense™ SDK to scan and map a user’s face onto an existing 3D character model. The face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique does a "stone face" mapping that is not rigged or currently capable of animating. The code is written in C++ and uses DirectX*.
The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.
The Java parser for depth photo parses eXtensible Device Metadata (XDM) image files and extracts metadata embedded in image files to generate XML files. In addition, this app analyzes XML files to extract color image data and depth map data. It is a fundamental building block for depth photography use cases, like the image viewer, refocus feature, parallax feature, and measurement feature.
Use this code sample to learn how to use a native Unity plug-in to increase performance of displaying Intel® RealSense™ SDK image data by bypassing the C# layers of the SDK. Image data is uploaded to the GPU directly through the graphics API.