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Code Sample: PMAN – A Persistent Memory Version of the Game Pac-Man

PMAN* is a game of Pac-Man* that takes advantage of persistent memory. It demonstrates PMDK features including pools, pointers, and transactions.
Criado por Última atualização em 09/05/2019 - 13:08
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Code Sample: Panaconda - A Persistent Memory Version of the Game "Snake"

A persistent memory version of the game Snake that demonstrates features from the PMDK, including pools, pointers, and transactions.
Criado por Kelly L. (Intel) Última atualização em 15/10/2019 - 17:00