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Intel Sandy Bridge Graphics Developer's Guides

Intel processor graphics is updated in distinct generations. This page has the 2nd Generation (codename Sandy Bridge) Intel Processor Graphics Developer's Guide and links to previous generations of Intel Integrated Graphics Developer's Guides.
Criado por administrar Última atualização em 13/11/2019 - 21:19
Article

Intel Ivy Bridge Graphics Developer's Guides

Intel processor graphics is updated in distinct generations. This page has the latest Intel Graphics Developer's Guide and links to previous generations of Intel Graphics Developer's Guides.
Criado por administrar Última atualização em 13/11/2019 - 21:19
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Running Unreal Engine* Vulkan* Samples on an Intel® Platform

Criado por Deanne Deuermeyer (Intel) Última atualização em 25/11/2019 - 13:50
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Developer and Optimization Guide for Intel® Processor Graphics Gen11 API

This document presents developer guidance and optimization methods for the graphics hardware architecture of Intel® Processor Graphics Gen11.
Criado por administrar Última atualização em 25/11/2019 - 13:57
Article

Encode and Decode Capabilities for 7th Generation Intel® Core™ Processors and Newer

This document lists the media encode and decode capabilities for the 7th generation Intel® Core™ processors and newer.
Criado por administrar Última atualização em 26/11/2019 - 12:58
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Developer and Optimization Guide for Intel® Processor Graphics Gen11

Criado por administrar Última atualização em 26/11/2019 - 15:58
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Graphics API Performance Guide for Intel® Processor Graphics Gen9

Criado por administrar Última atualização em 26/11/2019 - 16:05
Article

Get Started with Variable Rate Shading on Intel® Processor Graphics

VRS hardware capability is now available on Intel Graphics technology. Take advantage of the VRS API that is part of Microsoft DirectX 12 on Windows.
Criado por Adam Lake (Intel) Última atualização em 02/12/2019 - 16:43
Article

Evolution of Hardware HEVC Encode on 10th Generation Intel® Core™ Processors

Objective video quality assessment for hardware HEVC encode on 10th generation Intel® Core™ processors against HMTest model and FFMPEG/x265 encoders.
Criado por Narifumi Iwamoto (Intel) Última atualização em 09/12/2019 - 15:28
Article

Games Task Scheduler

GTS is designed for current and future game engines to cope with more threads, more tasks, and even multiple ISAs on multicore CPU platforms.
Criado por Bret A. (Intel) Última atualização em 10/12/2019 - 12:44